All Classes

  • AABB
  • AABB.Factory
  • AbsoluteSortPosition
  • AbstractAffectEntityEvent
  • AbstractAttackEntityEvent
  • AbstractChangeEntityEquipmentEvent
  • AbstractDamageEntityEvent
  • AbstractDamageSource
  • AbstractDamageSourceBuilder
  • AbstractDataBuilder
  • AbstractDetonateEvent
  • AbstractEntityDamageSource
  • AbstractEntityDamageSource.AbstractEntityDamageSourceBuilder
  • AbstractEvent
  • AbstractGoal
  • AbstractGoalEvent
  • AbstractIndirectEntityDamageSource
  • AbstractIndirectEntityDamageSource.AbstractIndirectEntityDamageSourceBuilder
  • AbstractModifierEvent
  • AbstractSpawnEntityEvent
  • AbstractValueChangeEvent
  • Account
  • AccountDeletionResultType
  • AccountDeletionResultTypes
  • Advancement
  • Advancement.Builder
  • Advancement.Builder.RootStep
  • AdvancementCriterion
  • AdvancementCriterion.BaseBuilder
  • AdvancementCriterion.Builder
  • AdvancementCriterion.Factory
  • AdvancementEvent
  • AdvancementEvent.Grant
  • AdvancementEvent.Revoke
  • AdvancementProgress
  • AdvancementTree
  • AdvancementTreeEvent
  • AdvancementTreeEvent.GenerateLayout
  • AdvancementType
  • AdvancementTypes
  • Aerial
  • AffectEntityEvent
  • AffectItemStackEvent
  • AffectSlotEvent
  • After
  • Ageable
  • Agent
  • All
  • Ambient
  • AndCriterion
  • AndCriterion.Factory
  • Angle
  • Animal
  • AnimateHandEvent
  • AnvilCost
  • Aquatic
  • Archetype
  • ArchetypeVolume
  • ArchetypeVolumeCreator
  • AreaEffectCloud
  • ArgumentParseException
  • ArgumentReader
  • ArgumentReader.Immutable
  • ArgumentReader.Mutable
  • ArmorEquipable
  • ArmorMaterial
  • ArmorMaterials
  • ArmorStand
  • Arrow
  • ArrowEntity
  • ArtType
  • ArtTypes
  • AttachmentSurface
  • AttachmentSurfaces
  • AttackEntityEvent
  • AttackLivingGoal
  • AttackLivingGoal.Builder
  • Attribute
  • AttributedBiome
  • AttributedBiome.Factory
  • AttributeHolder
  • AttributeModifier
  • AttributeModifier.Builder
  • AttributeOperation
  • AttributeOperations
  • AttributeType
  • AttributeTypes
  • AudienceMessageEvent
  • Audiences
  • Audiences.Factory
  • AvoidLivingGoal
  • AvoidLivingGoal.Builder
  • Axis
  • AxisDirection
  • Ban
  • Ban.Builder
  • Ban.IP
  • Ban.Profile
  • BanIpEvent
  • Banner
  • BannerPatternLayer
  • BannerPatternLayer.Builder
  • BannerPatternShape
  • BannerPatternShapes
  • BanService
  • BanType
  • BanTypes
  • BanUserEvent
  • Barrel
  • BasicHandshakePacketDispatcher
  • BasicPacketChannel
  • Bat
  • Beacon
  • Bed
  • Bee
  • Beehive
  • Before
  • Bell
  • Biome
  • BiomeAttributes
  • BiomeAttributes.Factory
  • BiomeFinder
  • BiomeProvider
  • BiomeProvider.Factory
  • BiomeProviderConfig
  • Biomes
  • BiomeSampler
  • BiomeSampler.Factory
  • BiomeSamplers
  • BiomeVolume
  • BiomeVolume.Immutable
  • BiomeVolume.Modifiable
  • BiomeVolume.Mutable
  • BiomeVolume.Streamable
  • BiomeVolume.Unmodifiable
  • BiomeVolumeFactory
  • BlastFurnace
  • Blaze
  • BlockCarrier
  • BlockChangeFlag
  • BlockChangeFlag.Factory
  • BlockChangeFlags
  • BlockDamageSource
  • BlockDamageSource.Builder
  • BlockEntity
  • BlockEntityArchetype
  • BlockEntityArchetype.Builder
  • BlockEntityArchetypeVolume
  • BlockEntityArchetypeVolume.Immutable
  • BlockEntityArchetypeVolume.Modifiable
  • BlockEntityArchetypeVolume.Mutable
  • BlockEntityArchetypeVolume.Streamable
  • BlockEntityArchetypeVolume.Unmodifiable
  • BlockEntityInventory
  • BlockEntityType
  • BlockEntityTypes
  • BlockEntityVolume
  • BlockEntityVolume.Modifiable
  • BlockEntityVolume.Mutable
  • BlockEntityVolume.Streamable
  • BlockEntityVolume.Unmodifiable
  • BlockOccupiedMinecart
  • BlockProjectileSource
  • BlockReaderAwareMatcher
  • BlockSnapshot
  • BlockSnapshot.Builder
  • BlockSnapshot.Factory
  • BlockSoundGroup
  • BlockState
  • BlockState.Builder
  • BlockTransaction
  • BlockTransactionReceipt
  • BlockType
  • BlockTypes
  • BlockTypeTags
  • BlockVolume
  • BlockVolume.Immutable
  • BlockVolume.Modifiable
  • BlockVolume.Mutable
  • BlockVolume.Streamable
  • BlockVolume.Unmodifiable
  • BlockVolumeFactory
  • Boat
  • BoatType
  • BoatTypes
  • BodyPart
  • BodyParts
  • BooleanStateProperties
  • BooleanStateProperty
  • Boss
  • BreedingEvent
  • BreedingEvent.Breed
  • BreedingEvent.FindMate
  • BreedingEvent.ReadyToMate
  • BrewingEvent
  • BrewingEvent.ConsumeFuel
  • BrewingEvent.Finish
  • BrewingEvent.Interrupt
  • BrewingEvent.Start
  • BrewingEvent.Tick
  • BrewingStand
  • Builder
  • BuilderProvider
  • Campfire
  • Cancellable
  • CarriedInventory
  • Carrier
  • CarrierBlockEntity
  • CarrierMinecart
  • Cat
  • CatalogedBy
  • CatType
  • CatTypes
  • Cause
  • Cause.Builder
  • CauseStackManager
  • CauseStackManager.StackFrame
  • CaveSpider
  • ChanceTable
  • ChangeBlockEvent
  • ChangeBlockEvent.All
  • ChangeBlockEvent.Post
  • ChangeBlockEvent.Pre
  • ChangeDataHolderEvent
  • ChangeDataHolderEvent.ValueChange
  • ChangeEntityEquipmentEvent
  • ChangeEntityEquipmentEvent.Break
  • ChangeEntityWorldEvent
  • ChangeEntityWorldEvent.Post
  • ChangeEntityWorldEvent.Pre
  • ChangeEntityWorldEvent.Reposition
  • ChangeInventoryEvent
  • ChangeInventoryEvent.Drop
  • ChangeInventoryEvent.Drop.Full
  • ChangeInventoryEvent.Drop.Single
  • ChangeInventoryEvent.Held
  • ChangeInventoryEvent.Pickup
  • ChangeInventoryEvent.Pickup.Pre
  • ChangeInventoryEvent.SwapHand
  • ChangeSignEvent
  • ChangeWeatherEvent
  • ChangeWorldBorderEvent
  • ChangeWorldBorderEvent.Player
  • ChangeWorldBorderEvent.World
  • Channel
  • ChannelBuf
  • ChannelException
  • ChannelExceptionHandler
  • ChannelExceptionHandler.Factory
  • ChannelIOException
  • ChannelManager
  • ChannelNotSupportedException
  • ChatVisibilities
  • ChatVisibility
  • CheckerboardBiomeConfig
  • CheckerboardBiomeConfig.Builder
  • Chest
  • ChestAttachmentType
  • ChestAttachmentTypes
  • ChestMinecart
  • Chicken
  • Chunk
  • ChunkEvent
  • ChunkEvent.Generated
  • ChunkEvent.Load
  • ChunkEvent.Save
  • ChunkEvent.Save.Post
  • ChunkEvent.Save.Pre
  • ChunkEvent.Unload
  • ChunkEvent.Unload.Post
  • ChunkEvent.Unload.Pre
  • ChunkEvent.WorldScoped
  • ChunkGenerator
  • ChunkGenerator.Factory
  • ChunkGeneratorConfig
  • ChunkLayout
  • ChunkManager
  • ChunkRegenerateFlag
  • ChunkRegenerateFlags
  • ChunkState
  • ChunkStates
  • ChunkVolume
  • ClickContainerEvent
  • ClickContainerEvent.Creative
  • ClickContainerEvent.Creative.Drop
  • ClickContainerEvent.Creative.Set
  • ClickContainerEvent.Double
  • ClickContainerEvent.Drag
  • ClickContainerEvent.Drag.Middle
  • ClickContainerEvent.Drag.Primary
  • ClickContainerEvent.Drag.Secondary
  • ClickContainerEvent.Drop
  • ClickContainerEvent.Drop.Full
  • ClickContainerEvent.Drop.Outside
  • ClickContainerEvent.Drop.Outside.Primary
  • ClickContainerEvent.Drop.Outside.Secondary
  • ClickContainerEvent.Drop.Single
  • ClickContainerEvent.Middle
  • ClickContainerEvent.NumberPress
  • ClickContainerEvent.Primary
  • ClickContainerEvent.Recipe
  • ClickContainerEvent.Recipe.All
  • ClickContainerEvent.Recipe.Single
  • ClickContainerEvent.Secondary
  • ClickContainerEvent.SelectTrade
  • ClickContainerEvent.Shift
  • ClickContainerEvent.Shift.Primary
  • ClickContainerEvent.Shift.Secondary
  • ClickHandler
  • ClickType
  • ClickTypes
  • Client
  • ClientCompletionType
  • ClientCompletionTypes
  • ClientLocation
  • ClientPingServerEvent
  • ClientPingServerEvent.Response
  • ClientPingServerEvent.Response.Players
  • ClientPlayer
  • ClientSideConnection
  • ClientWorld
  • ClientWorldProperties
  • CloseHandler
  • Cod
  • Coerce
  • CollectionUtils
  • CollectionValue
  • CollectionValue.Immutable
  • CollectionValue.Mutable
  • CollideBlockEvent
  • CollideBlockEvent.Fall
  • CollideBlockEvent.Impact
  • CollideBlockEvent.Inside
  • CollideBlockEvent.Move
  • CollideBlockEvent.StepOn
  • CollideEntityEvent
  • CollideEntityEvent.Impact
  • CollideEvent
  • CollideEvent.Impact
  • CollisionRule
  • CollisionRules
  • Color
  • Color.Builder
  • Command
  • Command.Builder
  • Command.Parameterized
  • Command.Raw
  • CommandBlock
  • CommandBlockMinecart
  • CommandCause
  • CommandCause.Factory
  • CommandCompletion
  • CommandCompletion.Factory
  • CommandCompletionProvider
  • CommandCompletionProviders
  • CommandContext
  • CommandContext.Builder
  • CommandContext.Builder.Transaction
  • CommandException
  • CommandExecutor
  • CommandFailedRegistrationException
  • CommandManager
  • CommandManager.Mutable
  • CommandMapping
  • CommandNotFoundException
  • CommandPermissionException
  • CommandRegistrar
  • CommandRegistrarType
  • CommandResult
  • CommandResult.Builder
  • CommandResult.Factory
  • CommandTreeNode
  • CommandTreeNode.Amount
  • CommandTreeNode.Argument
  • CommandTreeNode.Basic
  • CommandTreeNode.EntitySelection
  • CommandTreeNode.NodeFactory
  • CommandTreeNode.Range
  • CommandTreeNode.Root
  • CommandTreeNode.StringParser
  • CommandTreeNodeType
  • CommandTreeNodeTypes
  • CommonParameters
  • Comparator
  • ComparatorMode
  • ComparatorModes
  • ComplexLiving
  • ComplexLivingPart
  • ComponentMessageException
  • Conduit
  • ConfigDir
  • ConfigManager
  • ConfigRoot
  • ConfigurableBiomeProvider
  • ConfigurableChunkGenerator
  • ConstructEntityEvent
  • ConstructEntityEvent.Post
  • ConstructEntityEvent.Pre
  • ConstructPluginEvent
  • Container
  • ContainerType
  • ContainerTypes
  • Context
  • ContextCalculator
  • ContextService
  • ContextSource
  • Contextual
  • ContextValue
  • CookingEvent
  • CookingEvent.ConsumeFuel
  • CookingEvent.Finish
  • CookingEvent.Interrupt
  • CookingEvent.Start
  • CookingEvent.Tick
  • CookingRecipe
  • CookingRecipe.Builder
  • CookingRecipe.Builder.EndStep
  • CookingRecipe.Builder.IngredientStep
  • CookingRecipe.Builder.ResultStep
  • CookingResult
  • CooldownEvent
  • CooldownEvent.End
  • CooldownEvent.Set
  • CooldownTracker
  • CopyableBuilder
  • CopyableDataHolder
  • CopyableValueContainer
  • CopyFileVisitor
  • Cow
  • CraftingGridInventory
  • CraftingInventory
  • CraftingOutput
  • CraftingRecipe
  • CraftItemEvent
  • CraftItemEvent.Craft
  • CraftItemEvent.Preview
  • CreateMapEvent
  • Creature
  • Creeper
  • Criteria
  • Criterion
  • CriterionEvent
  • CriterionEvent.Grant
  • CriterionEvent.Revoke
  • CriterionEvent.Score
  • CriterionEvent.Score.Change
  • CriterionEvent.Score.Grant
  • CriterionEvent.Score.Revoke
  • CriterionEvent.Trigger
  • CriterionProgress
  • Currency
  • Cycleable
  • DamageEntityEvent
  • DamageFunction
  • DamageModifier
  • DamageModifier.Builder
  • DamageModifierType
  • DamageModifierTypes
  • DamageSource
  • DamageSource.Builder
  • DamageSource.DamageSourceBuilder
  • DamageSource.Factory
  • DamageSources
  • DamageType
  • DamageType.Builder
  • DamageTypes
  • DamagingProjectile
  • DataAlreadyRegisteredException
  • DataBuilder
  • DataContainer
  • DataContentUpdater
  • DataException
  • DataFormat
  • DataFormats
  • DataHolder
  • DataHolder.Immutable
  • DataHolder.Mutable
  • DataHolderBuilder
  • DataHolderBuilder.Immutable
  • DataHolderBuilder.Mutable
  • DataManager
  • DataManipulator
  • DataManipulator.Immutable
  • DataManipulator.Immutable.Factory
  • DataManipulator.Mutable
  • DataManipulator.Mutable.Factory
  • DataPackSerializable
  • DataPackType
  • DataPackType.Factory
  • DataPackTypes
  • DataProvider
  • DataQuery
  • DataRegistration
  • DataRegistration.Builder
  • DataRegistrationNotFoundException
  • DataSerializable
  • DataStore
  • DataStore.Builder
  • DataStore.Builder.EndStep
  • DataStore.Builder.HolderStep
  • DataStore.Builder.SerializersStep
  • DataStore.Builder.UpdaterStep
  • DataTransactionResult
  • DataTransactionResult.Builder
  • DataTransactionResult.Type
  • DataTranslator
  • DataView
  • DataView.SafetyMode
  • DaylightDetector
  • DefaultConfig
  • DefaultedRegistryReference
  • DefaultedRegistryType
  • DefaultedRegistryValue
  • DefaultWorldKeys
  • DefaultWorldKeys.Factory
  • DefuseExplosiveEvent
  • DefuseExplosiveEvent.Post
  • DefuseExplosiveEvent.Pre
  • DeleteFileVisitor
  • DestructEntityEvent
  • DestructEntityEvent.Death
  • DetonateExplosiveEvent
  • Difficulties
  • Difficulty
  • Direction
  • Direction.Division
  • DirectionRelativeDataHolder
  • DirectionRelativeDataHolder.Immutable
  • DirectionRelativeDataHolder.Mutable
  • DirectionRelativeDataProvider
  • DiscreteTransform2
  • DiscreteTransform3
  • DismountType
  • DismountTypes
  • Dispenser
  • DisplayInfo
  • DisplayInfo.Builder
  • DisplaySlot
  • DisplaySlot.Factory
  • DisplaySlots
  • Dolphin
  • Donkey
  • DoNotStore
  • DoorHinge
  • DoorHinges
  • DragonFireball
  • DragonPhase
  • DragonPhaseManager
  • DragonPhaseType
  • DragonPhaseTypes
  • DropItemEvent
  • DropItemEvent.Close
  • DropItemEvent.Custom
  • DropItemEvent.Destruct
  • DropItemEvent.Dispense
  • DropItemEvent.Pre
  • Dropper
  • Drowned
  • DuplicateDataStoreException
  • DuplicateProviderException
  • DuplicateRegistrationException
  • DyeColor
  • DyeColors
  • EconomyService
  • EconomyTransactionEvent
  • Egg
  • ElderGuardian
  • EmptyInventory
  • EmptyObject
  • EnchantItemEvent
  • EnchantItemEvent.CalculateEnchantment
  • EnchantItemEvent.CalculateLevelRequirement
  • EnchantItemEvent.Post
  • Enchantment
  • Enchantment.Builder
  • Enchantment.RandomListBuilder
  • EnchantmentTable
  • EnchantmentType
  • EnchantmentTypes
  • EndCrystal
  • EnderChest
  • EnderDragon
  • EnderDragonPart
  • Enderman
  • Endermite
  • EnderPearl
  • EndGateway
  • EndPortal
  • EndStyleBiomeConfig
  • EndStyleBiomeConfig.Builder
  • Engine
  • EngineConnection
  • EngineConnectionSide
  • EngineConnectionTypes
  • EngineLifecycleEvent
  • Entity
  • EntityArchetype
  • EntityArchetype.Builder
  • EntityArchetypeEntry
  • EntityArchetypeEntry.Factory
  • EntityArchetypeVolume
  • EntityArchetypeVolume.Immutable
  • EntityArchetypeVolume.Modifiable
  • EntityArchetypeVolume.Mutable
  • EntityArchetypeVolume.Streamable
  • EntityArchetypeVolume.Unmodifiable
  • EntityCategories
  • EntityCategory
  • EntityDamageSource
  • EntityDamageSource.Builder
  • EntityDamageSource.EntityDamageSourceBuilder
  • EntityHit
  • EntityPredicates
  • EntityProjectileSource
  • EntitySnapshot
  • EntitySnapshot.Builder
  • EntityTargetingProjectile
  • EntityType
  • EntityTypes
  • EntityTypeTags
  • EntityVolume
  • EntityVolume.EntityVolumeFactory
  • EntityVolume.Immutable
  • EntityVolume.Modifiable
  • EntityVolume.Mutable
  • EntityVolume.Streamable
  • EntityVolume.Unmodifiable
  • EnumStateProperties
  • EnumStateProperty
  • EnvironmentalVolume
  • Equipable
  • EquipmentGroup
  • EquipmentGroups
  • EquipmentInventory
  • EquipmentSlot
  • EquipmentType
  • EquipmentTypes
  • Event
  • EventContext
  • EventContext.Builder
  • EventContextKey
  • EventContextKey.Builder
  • EventContextKeys
  • EventListener
  • EventListenerRegistration
  • EventListenerRegistration.Builder
  • EventListenerRegistration.Factory
  • EventManager
  • Evoker
  • EvokerFangs
  • Exclude
  • ExecuteCommandEvent
  • ExecuteCommandEvent.Post
  • ExecuteCommandEvent.Pre
  • ExperienceBottle
  • ExperienceOrb
  • ExpireEntityEvent
  • Explosion
  • Explosion.Builder
  • ExplosionEvent
  • ExplosionEvent.Detonate
  • ExplosionEvent.Pre
  • Explosive
  • ExplosiveFireball
  • EyeOfEnder
  • FactoryMethod
  • FactoryProvider
  • FallingBlock
  • FallingBlockDamageSource
  • FallingBlockDamageSource.Builder
  • Favicon
  • Favicon.Factory
  • FilteredTrigger
  • FilteredTrigger.Builder
  • FilteredTriggerConfiguration
  • FilteredTriggerConfiguration.Empty
  • FilteringSlot
  • FindNearestAttackableTargetGoal
  • FindNearestAttackableTargetGoal.Builder
  • FireballEntity
  • FireworkEffect
  • FireworkEffect.Builder
  • FireworkRocket
  • FireworkShape
  • FireworkShapes
  • First
  • Fish
  • FishingBobber
  • FishingEvent
  • FishingEvent.HookEntity
  • FishingEvent.Start
  • FishingEvent.Stop
  • FixedTransactionalPacketBinding
  • Flag
  • Flag.Builder
  • FlatGeneratorConfig
  • FlatGeneratorConfig.Builder
  • FlatGeneratorConfig.Factory
  • FluidStack
  • FluidStack.Builder
  • FluidStackSnapshot
  • FluidStackSnapshot.Builder
  • FluidState
  • FluidState.Builder
  • FluidType
  • FluidTypes
  • FluidTypeTags
  • ForwardingFileVisitor
  • Fox
  • FoxType
  • FoxTypes
  • FuelSlot
  • Functional
  • Furnace
  • FurnaceBlockEntity
  • FurnaceMinecart
  • FusedExplosive
  • Game
  • GameMode
  • GameModes
  • GameProfile
  • GameProfile.Factory
  • GameProfileCache
  • GameProfileManager
  • GameProfileProvider
  • GameRule
  • GameRule.Builder
  • GameRuleHolder
  • GameRules
  • GenerateFactoryMethod
  • GenerationChunk
  • GenerationRegion
  • GenerationVolume
  • GenerationVolume.Mutable
  • GenericEvent
  • Getter
  • GetValue
  • Ghast
  • Giant
  • Goal
  • GoalBuilder
  • GoalEvent
  • GoalEvent.Add
  • GoalEvent.Remove
  • GoalExecutor
  • GoalExecutorType
  • GoalExecutorTypes
  • GoalType
  • GoalTypes
  • Golem
  • GridInventory
  • Guardian
  • HandlerPacketBinding
  • HandPreference
  • HandPreferences
  • HandType
  • HandTypes
  • Hanging
  • HarvestEntityEvent
  • Has
  • HeightAwareVolume
  • HeightType
  • HeightTypes
  • Hoglin
  • Hopper
  • HopperMinecart
  • Horse
  • HorseColor
  • HorseColors
  • HorseLike
  • HorseStyle
  • HorseStyles
  • Hostile
  • Hotbar
  • Human
  • Humanoid
  • Husk
  • Identifiable
  • IgniteEntityEvent
  • Illager
  • Illusioner
  • ImmutableDataProviderBuilder
  • ImmutableVolume
  • ImplementedBy
  • Include
  • IndirectEntityDamageSource
  • IndirectEntityDamageSource.AbstractBuilder
  • IndirectEntityDamageSource.Builder
  • InformativeMain
  • Ingredient
  • Ingredient.Builder
  • Ingredient.Factory
  • InputSlot
  • InstrumentType
  • InstrumentTypes
  • IntegerStateProperties
  • IntegerStateProperty
  • InteractableVolume
  • InteractBlockEvent
  • InteractBlockEvent.Primary
  • InteractBlockEvent.Primary.Finish
  • InteractBlockEvent.Primary.Start
  • InteractBlockEvent.Primary.Stop
  • InteractBlockEvent.Secondary
  • InteractContainerEvent
  • InteractContainerEvent.Close
  • InteractContainerEvent.Open
  • InteractEntityEvent
  • InteractEntityEvent.Primary
  • InteractEntityEvent.Secondary
  • InteractEntityEvent.Secondary.At
  • InteractEntityEvent.Secondary.On
  • InteractEvent
  • InteractItemEvent
  • InteractItemEvent.Primary
  • InteractItemEvent.Secondary
  • InvalidDataException
  • InvalidDataFormatException
  • Inventory
  • Inventory.Builder
  • Inventory.Builder.BuildingStep
  • Inventory.Builder.EndStep
  • Inventory2D
  • InventoryCallbackHandler
  • InventoryColumn
  • InventoryMenu
  • InventoryRow
  • InventoryTransactionResult
  • InventoryTransactionResult.Builder
  • InventoryTransactionResult.Builder.PollBuilder
  • InventoryTransactionResult.Poll
  • InventoryTransactionResult.Type
  • InvocationCommandException
  • IronGolem
  • IsCancelled
  • Item
  • ItemFrame
  • ItemMergeWithItemEvent
  • ItemRarities
  • ItemRarity
  • ItemStack
  • ItemStack.Builder
  • ItemStack.Factory
  • ItemStackBuilderPopulators
  • ItemStackComparators
  • ItemStackComparators.Factory
  • ItemStackGenerator
  • ItemStackGenerator.Builder
  • ItemStackSnapshot
  • ItemStackSnapshot.Factory
  • ItemTier
  • ItemTiers
  • ItemType
  • ItemTypes
  • ItemTypeTags
  • Jigsaw
  • Jukebox
  • Key
  • Key.Builder
  • Keys
  • KeySwapHandler
  • KeyValueMatcher
  • KeyValueMatcher.Builder
  • KeyValueMatcher.Operator
  • KickPlayerEvent
  • Last
  • LayerConfig
  • LayerConfig.Factory
  • LayeredBiomeConfig
  • LayeredBiomeConfig.Builder
  • LeashEntityEvent
  • LeashKnot
  • Lectern
  • LifecycleEvent
  • LightningBolt
  • LightningEvent
  • LightningEvent.Post
  • LightningEvent.Pre
  • LightningEvent.Strike
  • LightType
  • LightTypes
  • Listener
  • ListValue
  • ListValue.Immutable
  • ListValue.Mutable
  • Living
  • Llama
  • LlamaLike
  • LlamaSpit
  • LlamaType
  • LlamaTypes
  • LoadedGameEvent
  • LoadWorldEvent
  • Locales
  • LocaleSource
  • LocalPlayer
  • LocalPlayerConnection
  • LocalServer
  • Locatable
  • LocatableBlock
  • LocatableBlock.Builder
  • LocatableSnapshot
  • Location
  • LocationBaseDataHolder
  • LocationBaseDataHolder.Mutable
  • LocationCreator
  • LookAtGoal
  • LookAtGoal.Builder
  • LookRandomlyGoal
  • LookRandomlyGoal.Builder
  • LootTable
  • MagmaCube
  • MapCanvas
  • MapCanvas.Builder
  • MapColor
  • MapColor.Builder
  • MapColorType
  • MapColorTypes
  • MapDecoration
  • MapDecoration.Builder
  • MapDecorationBannerType
  • MapDecorationOrientation
  • MapDecorationOrientations
  • MapDecorationType
  • MapDecorationTypes
  • MapInfo
  • MapShade
  • MapShades
  • MapStorage
  • MapValue
  • MapValue.Immutable
  • MapValue.Mutable
  • MatterType
  • MatterTypes
  • Merchant
  • MergeFunction
  • MessageCancellable
  • MessageEvent
  • MetricsConfigManager
  • Minecart
  • MinecartLike
  • MinecraftDayTime
  • MinecraftDayTime.Factory
  • MinecraftVersion
  • Mirror
  • Mirrors
  • MobSpawner
  • ModifierFunction
  • Monster
  • Mooshroom
  • MooshroomType
  • MooshroomTypes
  • MoveEntityEvent
  • MovementType
  • MovementTypes
  • Mule
  • MultiBlockCarrier
  • MultiNoiseBiomeConfig
  • MultiNoiseBiomeConfig.Builder
  • MultiNoiseBiomeConfig.Factory
  • MultiNoiseConfig
  • MultiNoiseConfig.Factory
  • MusicDisc
  • MusicDiscs
  • MutableDataProviderBuilder
  • MutableGameVolume
  • MutableVolume
  • Nameable
  • NameableBlockEntity
  • NameableCarrierBlockEntity
  • NamedLocales
  • NestedTableEntry
  • NodeTree
  • NodeTree.Factory
  • NoFactoryMethod
  • NoiseConfig
  • NoiseConfig.Builder
  • NoiseConfig.Factory
  • NoiseGeneratorConfig
  • NoiseGeneratorConfig.Builder
  • NoiseGeneratorConfig.Factory
  • NoResponseException
  • NotePitch
  • NotePitches
  • NotificationTicket
  • NotifyNeighborBlockEvent
  • Objective
  • Objective.Builder
  • ObjectiveDisplayMode
  • ObjectiveDisplayModes
  • Ocelot
  • Operation
  • Operations
  • Operator
  • Operator.Simple
  • OperatorCriterion
  • Operators
  • OptBool
  • OrCriterion
  • OrCriterion.Factory
  • Order
  • Orientation
  • Orientations
  • OutputSlot
  • Pack
  • PackContents
  • Packet
  • PacketBinding
  • PacketChannel
  • PacketDispatcher
  • PacketHandler
  • PacketRegistry
  • PackHorse
  • PackRepository
  • PackStatus
  • PackStatus.Factory
  • PackType
  • PackType.Factory
  • PaginationList
  • PaginationList.Builder
  • PaginationService
  • Painting
  • Palette
  • Palette.Immutable
  • Palette.Mutable
  • PaletteReference
  • PaletteReference.Factory
  • PaletteType
  • PaletteType.Builder
  • PaletteTypes
  • Panda
  • PandaGene
  • PandaGenes
  • Parameter
  • Parameter.Factory
  • Parameter.FirstOfBuilder
  • Parameter.Key
  • Parameter.Key.Builder
  • Parameter.Multi
  • Parameter.SequenceBuilder
  • Parameter.Subcommand
  • Parameter.Subcommand.Builder
  • Parameter.Value
  • Parameter.Value.Builder
  • PardonIpEvent
  • PardonUserEvent
  • Parrot
  • ParrotType
  • ParrotTypes
  • ParticleEffect
  • ParticleEffect.Builder
  • ParticleOption
  • ParticleOptions
  • ParticleType
  • ParticleTypes
  • Patroller
  • PEBKACException
  • PermissionDescription
  • PermissionDescription.Builder
  • PermissionService
  • PersistentInventory
  • Phantom
  • PhantomPhase
  • PhantomPhases
  • PhysicsAwareMutableBlockVolume
  • PickupRule
  • PickupRules
  • Pig
  • Piglin
  • PiglinBrute
  • PiglinLike
  • Pillager
  • Piston
  • PistonType
  • PistonTypes
  • PitchModulation
  • PlaceholderComponent
  • PlaceholderComponent.Builder
  • PlaceholderContext
  • PlaceholderContext.Builder
  • PlaceholderParser
  • PlaceholderParser.Builder
  • PlaceholderParsers
  • Platform
  • Platform.Component
  • Platform.Type
  • Player
  • PlayerChangeClientSettingsEvent
  • PlayerChatEvent
  • PlayerChatFormatter
  • PlayerConnection
  • PlayerInventory
  • PlaySoundEvent
  • PlaySoundEvent.AtEntity
  • PlaySoundEvent.Broadcast
  • PlaySoundEvent.NoteBlock
  • PlaySoundEvent.Record
  • PlaySoundEvent.Record.Start
  • PlaySoundEvent.Record.Stop
  • PluginManager
  • PolarBear
  • Portal
  • PortalType
  • PortalTypes
  • PortionType
  • PortionTypes
  • PositionOutOfBoundsException
  • Potion
  • PotionEffect
  • PotionEffect.Builder
  • PotionEffectType
  • PotionEffectTypes
  • PotionType
  • PotionTypes
  • PrimaryPlayerInventory
  • PrimedTNT
  • PrimeExplosiveEvent
  • PrimeExplosiveEvent.Post
  • PrimeExplosiveEvent.Pre
  • PrimitiveGameVolume
  • ProfessionType
  • ProfessionTypes
  • ProfileNotFoundException
  • ProfileProperty
  • ProfileProperty.Factory
  • Progressable
  • Projectile
  • ProjectileSource
  • PropertySettings
  • ProvideServiceEvent
  • ProvideServiceEvent.EngineScoped
  • ProvideServiceEvent.GameScoped
  • Pufferfish
  • Queries
  • Query
  • Query.Builder
  • QueryServerEvent
  • QueryServerEvent.Basic
  • QueryServerEvent.Full
  • QueryType
  • QueryType.NoParam
  • QueryType.OneParam
  • QueryType.TwoParam
  • QueryTypes
  • Rabbit
  • RabbitType
  • RabbitTypes
  • Raid
  • Raider
  • RaidStatus
  • RaidStatuses
  • RaidWave
  • RailDirection
  • RailDirections
  • RandomObjectTable
  • RandomProvider
  • RandomWalkingGoal
  • RandomWalkingGoal.Builder
  • Range
  • Range.Factory
  • RangedAttackAgainstAgentGoal
  • RangedAttackAgainstAgentGoal.Builder
  • RangedAttributeType
  • Ranger
  • Ravager
  • RawDataChannel
  • RawHandshakeDataChannel
  • RawHandshakeDataRequestHandler
  • RawHandshakeDataRequestResponse
  • RawPlayDataChannel
  • RawPlayDataHandler
  • RayTrace
  • RayTrace.Factory
  • RayTraceResult
  • RconConnection
  • RconConnectionEvent
  • RconConnectionEvent.Auth
  • RconConnectionEvent.Connect
  • RconConnectionEvent.Disconnect
  • RconService
  • Recipe
  • RecipeManager
  • RecipeRegistration
  • RecipeResult
  • RecipeType
  • RecipeTypes
  • RefreshGameEvent
  • Region
  • RegisterBuilderEvent
  • RegisterChannelEvent
  • RegisterCommandEvent
  • RegisterCommandEvent.Result
  • RegisterDataEvent
  • RegisterDataPackValueEvent
  • RegisterFactoryEvent
  • RegisterRegistryEvent
  • RegisterRegistryEvent.EngineScoped
  • RegisterRegistryEvent.GameScoped
  • RegisterRegistryEvent.WorldScoped
  • RegisterRegistryValueEvent
  • RegisterRegistryValueEvent.EngineScoped
  • RegisterRegistryValueEvent.GameScoped
  • RegisterRegistryValueEvent.RegistryStep
  • RegisterRegistryValueEvent.WorldScoped
  • Registry
  • RegistryEntry
  • RegistryHolder
  • RegistryKey
  • RegistryKey.Factory
  • RegistryReference
  • RegistryReference.Factory
  • RegistryRoots
  • RegistryScope
  • RegistryScopes
  • RegistryType
  • RegistryType.Factory
  • RegistryTypes
  • RelativePositions
  • RemoteConnection
  • RemotePlayer
  • RequestPacket
  • RequestPacketHandler
  • RequestPacketResponse
  • ResettableBuilder
  • ResolveOperation
  • ResolveOperations
  • Resource
  • ResourceKey
  • ResourceKey.Builder
  • ResourceKey.Factory
  • ResourceKeyed
  • ResourceKeyedBuilder
  • ResourceKeyedValueParameter
  • ResourceKeyedValueParameters
  • ResourceManager
  • ResourcePack
  • ResourcePack.Factory
  • ResourcePackStatusEvent
  • ResourcePackStatusEvent.ResourcePackStatus
  • ResourcePath
  • ResourcePath.Factory
  • RespawnLocation
  • RespawnLocation.Builder
  • RespawnPlayerEvent
  • RespawnPlayerEvent.Post
  • RespawnPlayerEvent.Recreate
  • RespawnPlayerEvent.SelectWorld
  • ResponsePacketHandler
  • ResultType
  • RideEntityEvent
  • RideEntityEvent.Dismount
  • RideEntityEvent.Mount
  • Root
  • RotateEntityEvent
  • Rotation
  • Rotations
  • RunAroundLikeCrazyGoal
  • RunAroundLikeCrazyGoal.Builder
  • Salmon
  • SamplingConfig
  • SamplingConfig.Factory
  • SaveWorldEvent
  • SaveWorldEvent.Post
  • SaveWorldEvent.Pre
  • ScheduledTask
  • ScheduledTaskFuture
  • ScheduledUpdate
  • ScheduledUpdate.State
  • ScheduledUpdateList
  • Scheduler
  • Schematic
  • Schematic.Builder
  • SchoolingFish
  • Score
  • ScoreAdvancementCriterion
  • ScoreAdvancementCriterion.Builder
  • Scoreboard
  • Scoreboard.Builder
  • ScoreCriterionProgress
  • SeededVariableAmount
  • SeededVariableAmount.WrappedVariableAmount
  • Selector
  • Selector.Builder
  • Selector.Factory
  • SelectorSortAlgorithm
  • SelectorSortAlgorithms
  • SelectorType
  • SelectorTypes
  • SeparatedStructureConfig
  • SeparatedStructureConfig.Factory
  • SerializableDataHolder
  • SerializableDataHolder.Immutable
  • SerializableDataHolder.Mutable
  • SerializableDataHolderBuilder
  • SerializableDataHolderBuilder.Immutable
  • SerializableDataHolderBuilder.Mutable
  • SerializationBehavior
  • Server
  • ServerLocation
  • ServerLocation.Factory
  • ServerLocationCreator
  • ServerLocationCreator.Factory
  • ServerPlayer
  • ServerPlayerConnection
  • ServerSideConnection
  • ServerSideConnectionEvent
  • ServerSideConnectionEvent.Auth
  • ServerSideConnectionEvent.Disconnect
  • ServerSideConnectionEvent.Handshake
  • ServerSideConnectionEvent.Join
  • ServerSideConnectionEvent.Login
  • ServerWorld
  • ServerWorldProperties
  • ServiceProvider
  • ServiceProvider.GameScoped
  • ServiceProvider.ServerScoped
  • ServiceRegistration
  • SetAITargetEvent
  • SetValue
  • SetValue.Immutable
  • SetValue.Mutable
  • ShapedCraftingRecipe
  • ShapedCraftingRecipe.Builder
  • ShapedCraftingRecipe.Builder.AisleStep
  • ShapedCraftingRecipe.Builder.AisleStep.ResultStep
  • ShapedCraftingRecipe.Builder.EndStep
  • ShapedCraftingRecipe.Builder.ResultStep
  • ShapedCraftingRecipe.Builder.RowsStep
  • ShapedCraftingRecipe.Builder.RowsStep.ResultStep
  • ShapelessCraftingRecipe
  • ShapelessCraftingRecipe.Builder
  • ShapelessCraftingRecipe.Builder.EndStep
  • ShapelessCraftingRecipe.Builder.ResultStep
  • Sheep
  • Shulker
  • ShulkerBox
  • ShulkerBullet
  • SidedSlot
  • Sign
  • Silverfish
  • SingleBlockCarrier
  • Sittable
  • Skeleton
  • SkeletonHorse
  • SkeletonLike
  • SkinPart
  • SkinParts
  • Skull
  • SlabPortion
  • SlabPortions
  • SleepingEvent
  • SleepingEvent.Failed
  • SleepingEvent.Finish
  • SleepingEvent.Pre
  • SleepingEvent.Tick
  • SlideConfig
  • SlideConfig.Factory
  • Slime
  • Slot
  • SlotChangeHandler
  • SlotClickHandler
  • SlotMatchers
  • SlotTransaction
  • SmallFireball
  • SmithingRecipe
  • SmithingRecipe.Builder
  • SmithingRecipe.Builder.AdditionStep
  • SmithingRecipe.Builder.EndStep
  • SmithingRecipe.Builder.ResultStep
  • Smoker
  • Snowball
  • SnowGolem
  • SoundType
  • SoundType.Builder
  • SoundTypes
  • SpacedStructureConfig
  • SpacedStructureConfig.Factory
  • SpawnEntityEvent
  • SpawnEntityEvent.Custom
  • SpawnEntityEvent.Pre
  • Spawner
  • SpawnerMinecart
  • SpawnType
  • SpawnTypes
  • SpecialCraftingRecipe
  • SpecialCraftingRecipe.Builder
  • SpecialCraftingRecipe.Builder.EndStep
  • SpecialCraftingRecipe.Builder.ResultStep
  • SpectralArrow
  • Spellcaster
  • SpellType
  • SpellTypes
  • Spider
  • Sponge
  • SpongeComponents
  • SpongeComponents.Factory
  • SqlManager
  • Squid
  • StairShape
  • StairShapes
  • StandardInventory
  • StartedEngineEvent
  • StartingEngineEvent
  • StartsWithPredicate
  • State
  • State.Builder
  • StateContainer
  • StateMatcher
  • StateMatcher.Builder
  • StateMatcher.Factory
  • StateProperty
  • Statistic
  • Statistic.TypeInstance
  • StatisticCategories
  • StatisticCategory
  • StatisticCategory.Typed
  • Statistics
  • StatusClient
  • StatusResponse
  • StatusResponse.Players
  • StoneCutterRecipe
  • StoneCutterRecipe.Builder
  • StoneCutterRecipe.Builder.EndStep
  • StoneCutterRecipe.Builder.ResultStep
  • StoppedGameEvent
  • StoppingEngineEvent
  • StorageType
  • Stray
  • StreamOptions
  • StreamOptions.Builder
  • StreamOptions.LoadingStyle
  • Strider
  • StringDataFormat
  • Structure
  • StructureBlock
  • StructureGenerationConfig
  • StructureGenerationConfig.Builder
  • StructureGenerationConfig.Factory
  • StructureMode
  • StructureModes
  • Structures
  • Subject
  • SubjectCollection
  • SubjectData
  • SubjectDataUpdateEvent
  • SubjectProxy
  • SubjectReference
  • Supports
  • SwimGoal
  • SwimGoal.Builder
  • SystemSubject
  • TableEntry
  • TabList
  • TabListEntry
  • TabListEntry.Builder
  • Tag
  • Taggable
  • TagTemplate
  • TagTemplate.Builder
  • TagTemplate.Factory
  • TagType
  • TagTypes
  • TameableAnimal
  • TameableHorse
  • TameEntityEvent
  • Tamer
  • TargetGoal
  • TargetGoal.Builder
  • Task
  • Task.Builder
  • TaskExecutorService
  • TaskFuture
  • TaskPriorities
  • TaskPriority
  • Team
  • Team.Builder
  • TeamMember
  • TeleportHelper
  • TeleportHelperFilter
  • TeleportHelperFilters
  • TickBlockEvent
  • TickBlockEvent.Random
  • TickBlockEvent.Scheduled
  • Ticket
  • TicketType
  • TicketTypes
  • Ticks
  • Ticks.Factory
  • TimeoutException
  • TNTMinecart
  • TrackedVolume
  • TradeOffer
  • TradeOffer.Builder
  • TradeOfferGenerator
  • TradeOfferGenerator.Builder
  • Trader
  • TraderLlama
  • Transaction
  • TransactionalPacketBinding
  • TransactionalPacketDispatcher
  • TransactionalPacketRegistry
  • TransactionResult
  • TransactionType
  • TransactionTypes
  • TransferInventoryEvent
  • TransferInventoryEvent.Post
  • TransferInventoryEvent.Pre
  • TransferMethod
  • TransferResult
  • Transform
  • Transform.Factory
  • Transformation
  • Transformation.Builder
  • TransformResult
  • TransformWith
  • TrappedChest
  • TreeLayout
  • TreeLayoutElement
  • Trident
  • Trigger
  • Trigger.Builder
  • Triggers
  • Tristate
  • TristateResult
  • TristateResult.Result
  • TropicalFish
  • TropicalFishShape
  • TropicalFishShapes
  • Tuple
  • Turtle
  • TwoDimensionalPortal
  • TypeNotFoundException
  • UniqueAccount
  • UnleashEntityEvent
  • UnloadWorldEvent
  • UnmodifiableVolume
  • UnmodifiableWeightedTable
  • UnrealizedBiomeVolume
  • UnrealizedBiomeVolume.Immutable
  • UnrealizedBiomeVolume.Modifiable
  • UnrealizedBiomeVolume.Mutable
  • UnrealizedBiomeVolume.Streamable
  • UnrealizedBiomeVolume.Unmodifiable
  • UnregisteredKeyException
  • UnsupportedEngineException
  • UpdatableVolume
  • UpdateAnvilEvent
  • Updater
  • UseField
  • UseItemStackEvent
  • UseItemStackEvent.Finish
  • UseItemStackEvent.Replace
  • UseItemStackEvent.Reset
  • UseItemStackEvent.Start
  • UseItemStackEvent.Stop
  • UseItemStackEvent.Tick
  • User
  • UserInventory
  • UserManager
  • Value
  • Value.Factory
  • Value.Immutable
  • Value.Mutable
  • ValueCompleter
  • ValueContainer
  • ValueNotFoundException
  • ValueParameter
  • ValueParameter.Simple
  • ValueParameterModifier
  • ValueParser
  • ValueUsage
  • VanishState
  • VanishState.Factory
  • VariableAmount
  • VariableAmount.BaseAndAddition
  • VariableAmount.BaseAndVariance
  • VariableAmount.Fixed
  • VariableAmount.OptionalAmount
  • VariableValueParameters
  • VariableValueParameters.DynamicChoicesBuilder
  • VariableValueParameters.Factory
  • VariableValueParameters.LiteralBuilder
  • VariableValueParameters.NumberRangeBuilder
  • VariableValueParameters.RegistryEntryBuilder
  • VariableValueParameters.StaticChoicesBuilder
  • VariableValueParameters.TextBuilder
  • Vehicle
  • Vex
  • ViewableInventory
  • ViewableInventory.Builder
  • ViewableInventory.Builder.BuildingStep
  • ViewableInventory.Builder.DummyStep
  • ViewableInventory.Builder.EndStep
  • Viewer
  • Villager
  • VillagerType
  • VillagerTypes
  • Vindicator
  • VirtualAccount
  • Virtualized
  • Virtualized.Immutable
  • Virtualized.Mutable
  • Virtualized.Streamable
  • Virtualized.Unmodifiable
  • Visibilities
  • Visibility
  • Volume
  • VolumeApplicator
  • VolumeApplicators
  • VolumeCollector
  • VolumeCollectors
  • VolumeConsumer
  • VolumeElement
  • VolumeFlatMapper
  • VolumeMapper
  • VolumePositionTranslator
  • VolumePositionTranslators
  • VolumePredicate
  • VolumeStream
  • WanderingTrader
  • Weather
  • Weather.Factory
  • WeatherAwareVolume
  • WeatherEffect
  • WeatherType
  • WeatherTypes
  • WeatherUniverse
  • WeatherUniverse.Mutable
  • WeightedCollectionValue
  • WeightedCollectionValue.Immutable
  • WeightedCollectionValue.Mutable
  • WeightedObject
  • WeightedSerializableObject
  • WeightedTable
  • WhitelistService
  • WireAttachmentType
  • WireAttachmentTypes
  • Witch
  • Wither
  • WitherSkeleton
  • WitherSkull
  • Wolf
  • World
  • WorldBorder
  • WorldBorder.Builder
  • WorldChunk
  • WorldGenerationConfig
  • WorldGenerationConfig.Mutable
  • WorldGenerationConfig.Mutable.Builder
  • WorldLike
  • WorldManager
  • WorldProperties
  • WorldTemplate
  • WorldTemplate.Builder
  • WorldTemplate.Factory
  • WorldType
  • WorldTypeEffect
  • WorldTypeEffect.Builder
  • WorldTypeEffect.Factory
  • WorldTypeEffects
  • WorldTypes
  • WorldTypeTemplate
  • WorldTypeTemplate.Builder
  • WorldTypeTemplate.Factory
  • Zoglin
  • Zombie
  • ZombieHorse
  • ZombieLike
  • ZombieVillager
  • ZombifiedPiglin