Interface Event
- All Known Subinterfaces:
AdvancementEvent, AdvancementEvent.Grant, AdvancementEvent.Revoke, AdvancementTreeEvent, AdvancementTreeEvent.GenerateLayout, AffectEntityEvent, AffectItemStackEvent, AffectSlotEvent, AnimateHandEvent, AttackEntityEvent, AttackEntityEvent.Post, AttackEntityEvent.Pre, AudienceMessageEvent, BanIpEvent, BanUserEvent, BiGenericEvent<T,U>, BreedingEvent, BreedingEvent.Breed, BreedingEvent.FindMate, BreedingEvent.ReadyToMate, BrewingEvent, BrewingEvent.ConsumeFuel, BrewingEvent.Finish, BrewingEvent.Interrupt, BrewingEvent.Start, BrewingEvent.Tick, ChangeBlockEvent, ChangeBlockEvent.All, ChangeBlockEvent.Post, ChangeBlockEvent.Pre, ChangeDataHolderEvent, ChangeDataHolderEvent.ValueChange, ChangeEntityEquipmentEvent, ChangeEntityEquipmentEvent.Break, ChangeEntityWorldEvent, ChangeEntityWorldEvent.Post, ChangeEntityWorldEvent.Pre, ChangeEntityWorldEvent.Reposition, ChangeInventoryEvent, ChangeInventoryEvent.Drop, ChangeInventoryEvent.Drop.Full, ChangeInventoryEvent.Drop.Single, ChangeInventoryEvent.Held, ChangeInventoryEvent.Pickup, ChangeInventoryEvent.Pickup.Pre, ChangeInventoryEvent.SwapHand, ChangeSignEvent, ChangeWeatherEvent, ChangeWorldBorderEvent, ChangeWorldBorderEvent.Player, ChangeWorldBorderEvent.World, ChunkEvent, ChunkEvent.Blocks, ChunkEvent.Blocks.Load, ChunkEvent.Blocks.Save, ChunkEvent.Blocks.Save.Post, ChunkEvent.Blocks.Save.Pre, ChunkEvent.Entities, ChunkEvent.Entities.Load, ChunkEvent.Entities.Save, ChunkEvent.Entities.Save.Post, ChunkEvent.Entities.Save.Pre, ChunkEvent.Generated, ChunkEvent.Load, ChunkEvent.Unload, ChunkEvent.Unload.Post, ChunkEvent.Unload.Pre, ChunkEvent.WorldScoped, ClickContainerEvent, ClickContainerEvent.Creative, ClickContainerEvent.Creative.Drop, ClickContainerEvent.Creative.Set, ClickContainerEvent.Double, ClickContainerEvent.Drag, ClickContainerEvent.Drag.Middle, ClickContainerEvent.Drag.Primary, ClickContainerEvent.Drag.Secondary, ClickContainerEvent.Drop, ClickContainerEvent.Drop.Full, ClickContainerEvent.Drop.Outside, ClickContainerEvent.Drop.Outside.Primary, ClickContainerEvent.Drop.Outside.Secondary, ClickContainerEvent.Drop.Single, ClickContainerEvent.Middle, ClickContainerEvent.NumberPress, ClickContainerEvent.Primary, ClickContainerEvent.Recipe, ClickContainerEvent.Recipe.All, ClickContainerEvent.Recipe.Single, ClickContainerEvent.Secondary, ClickContainerEvent.SelectTrade, ClickContainerEvent.Shift, ClickContainerEvent.Shift.Primary, ClickContainerEvent.Shift.Secondary, ClientPingServerEvent, CollideBlockEvent, CollideBlockEvent.Fall, CollideBlockEvent.Impact, CollideBlockEvent.Inside, CollideBlockEvent.Move, CollideBlockEvent.StepOn, CollideEntityEvent, CollideEntityEvent.Impact, CollideEvent, CollideEvent.Impact, CompositeEvent<E>, ConstructEntityEvent, ConstructEntityEvent.Post, ConstructEntityEvent.Pre, ConstructPluginEvent, CookingEvent, CookingEvent.ConsumeFuel, CookingEvent.Finish, CookingEvent.Interrupt, CookingEvent.Recipe, CookingEvent.Recipe.All, CookingEvent.Recipe.Single, CookingEvent.Start, CookingEvent.Tick, CooldownEvent, CooldownEvent.End, CooldownEvent.Set, CraftItemEvent, CraftItemEvent.Craft, CraftItemEvent.Preview, CreateMapEvent, CriterionEvent, CriterionEvent.Grant, CriterionEvent.Revoke, CriterionEvent.Score, CriterionEvent.Score.Change, CriterionEvent.Score.Grant, CriterionEvent.Score.Revoke, CriterionEvent.Trigger<C>, DamageCalculationEvent, DamageCalculationEvent.Post, DamageCalculationEvent.Pre, DamageEntityEvent, DamageEntityEvent.Post, DamageEntityEvent.Pre, DefuseExplosiveEvent, DefuseExplosiveEvent.Post, DefuseExplosiveEvent.Pre, DestructEntityEvent, DestructEntityEvent.Death, DetonateExplosiveEvent, DropItemEvent, DropItemEvent.Close, DropItemEvent.Custom, DropItemEvent.Destruct, DropItemEvent.Dispense, DropItemEvent.Pre, EconomyTransactionEvent, EnchantItemEvent, EnchantItemEvent.CalculateEnchantment, EnchantItemEvent.CalculateLevelRequirement, EnchantItemEvent.Post, EngineLifecycleEvent<E>, ExecuteCommandEvent, ExecuteCommandEvent.Post, ExecuteCommandEvent.Pre, ExpireEntityEvent, ExplosionEvent, ExplosionEvent.Detonate, ExplosionEvent.Pre, FishingEvent, FishingEvent.HookEntity, FishingEvent.Start, FishingEvent.Stop, FreezeRegistryEvent, FreezeRegistryEvent.Post, FreezeRegistryEvent.Post.EngineScoped<E>, FreezeRegistryEvent.Post.GameScoped, FreezeRegistryEvent.Post.WorldScoped, GenericEvent<T>, GoalEvent, GoalEvent.Add, GoalEvent.Remove, HarvestEntityEvent, IgniteEntityEvent, InteractBlockEvent, InteractBlockEvent.Primary, InteractBlockEvent.Primary.Finish, InteractBlockEvent.Primary.Start, InteractBlockEvent.Primary.Stop, InteractBlockEvent.Secondary, InteractBlockEvent.Secondary.Post, InteractBlockEvent.Secondary.Pre, InteractContainerEvent, InteractContainerEvent.Close, InteractContainerEvent.Close.Post, InteractContainerEvent.Close.Pre, InteractContainerEvent.Open, InteractEntityEvent, InteractEntityEvent.Primary, InteractEntityEvent.Secondary, InteractEntityEvent.Secondary.At, InteractEntityEvent.Secondary.On, InteractEvent, InteractItemEvent, InteractItemEvent.Primary, InteractItemEvent.Secondary, InteractItemEvent.Secondary.Post, InteractItemEvent.Secondary.Pre, InvokePortalEvent, InvokePortalEvent.Enter, InvokePortalEvent.Execute, InvokePortalEvent.Prepare, ItemMergeWithItemEvent, KickPlayerEvent, LeashEntityEvent, LifecycleEvent, LightningEvent, LightningEvent.Post, LightningEvent.Pre, LightningEvent.Strike, LoadedGameEvent, LoadWorldEvent, MessageEvent, MoveEntityEvent, NotifyNeighborBlockEvent, PardonIpEvent, PardonUserEvent, PlayerChangeClientSettingsEvent, PlayerChatEvent, PlayerChatEvent.Decorate, PlayerChatEvent.Submit, PlaySoundEvent, PlaySoundEvent.AtEntity, PlaySoundEvent.Broadcast, PlaySoundEvent.FromJukebox, PlaySoundEvent.FromJukebox.Start, PlaySoundEvent.FromJukebox.Stop, PlaySoundEvent.NoteBlock, PrimeExplosiveEvent, PrimeExplosiveEvent.Post, PrimeExplosiveEvent.Pre, ProvideServiceEvent<T>, ProvideServiceEvent.EngineScoped<T, E>, ProvideServiceEvent.GameScoped<T>, QueryServerEvent, QueryServerEvent.Basic, QueryServerEvent.Full, RconConnectionEvent, RconConnectionEvent.Auth, RconConnectionEvent.Connect, RconConnectionEvent.Disconnect, RefreshGameEvent, RegisterBuilderEvent, RegisterChannelEvent, RegisterCommandEvent<C>, RegisterDataEvent, RegisterFactoryEvent, RegisterRegistryEvent, RegisterRegistryEvent.EngineScoped<E>, RegisterRegistryEvent.GameScoped, RegisterRegistryEvent.WorldScoped, RegisterRegistryValueEvent, RegisterRegistryValueEvent.EngineScoped<E>, RegisterRegistryValueEvent.GameScoped, RegisterRegistryValueEvent.WorldScoped, RegisterTagEvent, ResourcePackStatusEvent, RespawnPlayerEvent, RespawnPlayerEvent.Post, RespawnPlayerEvent.Recreate, RespawnPlayerEvent.SelectWorld, RideEntityEvent, RideEntityEvent.Dismount, RideEntityEvent.Mount, RotateEntityEvent, SaveWorldEvent, SaveWorldEvent.Post, SaveWorldEvent.Pre, ScheduleBlockUpdateEvent<T>, ServerSideConnectionEvent, ServerSideConnectionEvent.Auth, ServerSideConnectionEvent.Configuration, ServerSideConnectionEvent.Disconnect, ServerSideConnectionEvent.Handshake, ServerSideConnectionEvent.Intent, ServerSideConnectionEvent.Join, ServerSideConnectionEvent.Leave, ServerSideConnectionEvent.Login, ServerSideConnectionEvent.ProfileScoped, SetAITargetEvent, SleepingEvent, SleepingEvent.Failed, SleepingEvent.Finish, SleepingEvent.Pre, SleepingEvent.Tick, SpawnEntityEvent, SpawnEntityEvent.Custom, SpawnEntityEvent.Pre, StartedEngineEvent<E>, StartingEngineEvent<E>, StoppedGameEvent, StoppingEngineEvent<E>, SubjectDataUpdateEvent, SystemMessageEvent, TameEntityEvent, TickBlockEvent, TickBlockEvent.Random, TickBlockEvent.Scheduled, TransferInventoryEvent, TransferInventoryEvent.Post, TransferInventoryEvent.Pre, UnleashEntityEvent, UnloadWorldEvent, UpdateAnvilEvent, UseItemStackEvent, UseItemStackEvent.Finish, UseItemStackEvent.Replace, UseItemStackEvent.Reset, UseItemStackEvent.Start, UseItemStackEvent.Stop, UseItemStackEvent.Tick
- All Known Implementing Classes:
AbstractAffectEntityEvent, AbstractChangeEntityEquipmentEvent, AbstractCompositeEvent, AbstractDamageCalculationEventPre, AbstractDamageEntityEventPost, AbstractDetonateEvent, AbstractEvent, AbstractGoalEvent, AbstractSpawnEntityEvent, AbstractValueChangeEvent
An event called within Sponge.
This is a marker interface, which must be implemented by any event used with the Sponge event bus.
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Method Summary
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Method Details
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cause
Cause cause()Gets the cause for the event. The Cause of the event is an object which implements the Iterable interface. So, when investigating the Cause of the event a common idiom is to use operations (functions) on the result of cause as follows:Use-case: Getting the Player (if any) responsible:
Optional<Player> optPlayer = event.cause().first(Player.class);- Returns:
- The cause
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source
Gets the source of the event (the first object in the cause).- Returns:
- The event source
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context
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