public interface TippedArrow extends Arrow
In vanilla, a normal arrow is also a tipped arrow.
getKnockbackData, knockbackStrength
damage, damageForEntity, getDamagingData
getShooter, setShooter
addPassenger, addTag, canSee, clearPassengers, createArchetype, createSnapshot, damage, getBaseVehicle, getBoundingBox, getCreator, getNearbyEntities, getNearbyEntities, getNotifier, getPassengers, getRandom, getRotation, getScale, getTags, getTransform, getType, getVehicle, getVelocity, gravity, hasPassenger, hasTag, isLoaded, isOnGround, isRemoved, remove, removePassenger, removeTag, setCreator, setLocation, setLocationAndRotation, setLocationAndRotation, setLocationAndRotationSafely, setLocationAndRotationSafely, setLocationSafely, setNotifier, setRotation, setScale, setTransform, setTransformSafely, setVehicle, setVelocity, transferToWorld, transferToWorld, transferToWorld, transferToWorld
getUniqueId
getLocation, getWorld
setRawData, validateRawData
getContentVersion, toContainer
getApplicableProperties, getProperty
copyFrom, copyFrom, get, getContainers, getOrCreate, offer, offer, offer, offer, offer, offer, remove, remove, remove, require, supports, transform, tryOffer, tryOffer, tryOffer, tryOffer, undo
copy, get, getKeys, getOrElse, getOrNull, getValue, getValues, require, supports, supports
getTranslation