public interface Ranger extends Agent, ProjectileLauncher
Agent
who fires ranged attacks.UNKNOWN
aiEnabled, getAgentData, getGoal, getTarget, setTarget
getDamageableData, getHeadRotation, getHealthData, health, lastAttacker, lastDamage, lookAt, maxHealth, setHeadRotation
addPassenger, addTag, canSee, clearPassengers, createArchetype, createSnapshot, damage, getBaseVehicle, getBoundingBox, getCreator, getNearbyEntities, getNearbyEntities, getNotifier, getPassengers, getRandom, getRotation, getScale, getTags, getTransform, getType, getVehicle, getVelocity, gravity, hasPassenger, hasTag, isLoaded, isOnGround, isRemoved, remove, removePassenger, removeTag, setCreator, setLocation, setLocationAndRotation, setLocationAndRotation, setLocationAndRotationSafely, setLocationAndRotationSafely, setLocationSafely, setNotifier, setRotation, setScale, setTransform, setTransformSafely, setVehicle, setVelocity, transferToWorld, transferToWorld, transferToWorld, transferToWorld
getUniqueId
getLocation, getWorld
setRawData, validateRawData
getContentVersion, toContainer
getApplicableProperties, getProperty
copyFrom, copyFrom, get, getContainers, getOrCreate, offer, offer, offer, offer, offer, offer, remove, remove, remove, require, supports, transform, tryOffer, tryOffer, tryOffer, tryOffer, undo
copy, get, getKeys, getOrElse, getOrNull, getValue, getValues, require, supports, supports
getTranslation
launchProjectile, launchProjectile
getTeamRepresentation