public final class CatalogItemData extends Object
DataManipulators applicable to
ItemStacks.| Modifier and Type | Field and Description |
|---|---|
static Class<BlockItemData> |
BLOCK_ITEM_DATA
Represents the
BlockState that the item is representing. |
static Class<BreakableData> |
BREAKABLE_DATA
Signifies that the item can break specific blocks under conditions of
specific game modes and such.
|
static Class<GenerationData> |
CLONEABLE_DATA
Represents a limitation on the "cloneability" of an item.
|
static Class<CoalData> |
COAL_ITEM_DATA
Represents the
CoalType of an ItemTypes.COAL. |
static Class<ColoredData> |
COLORED_ITEM_DATA
Signifies that an item is rendered by a specific
Color. |
static Class<CookedFishData> |
COOKED_FISH_ITEM_DATA
Represents the
CookedFish type of a
ItemTypes.COOKED_FISH. |
static Class<DisplayNameData> |
DISPLAY_NAME_DATA
Signifies that an item has a custom name.
|
static Class<DurabilityData> |
DURABILITY_DATA
Signifies that an item is "damageable" and has limited uses.
|
static Class<DyeableData> |
DYEABLE_DATA
Represents the
DyeColor information for a dye related item. |
static Class<EnchantmentData> |
ENCHANTMENT_DATA
Signifies that an item has
Enchantments applied to it. |
static Class<FireworkEffectData> |
FIREWORK_EFFECT_DATA
|
static Class<FireworkRocketData> |
FIREWORK_ROCKET_DATA
Represents the flight time of
ItemTypes.FIREWORKS. |
static Class<FishData> |
FISH_DATA
Represents the
Fish type of a ItemTypes.FISH. |
static Class<GoldenAppleData> |
GOLDEN_APPLE_ITEM_DATA
Represents the
GoldenApple type of a
ItemTypes.GOLDEN_APPLE. |
static Class<InventoryItemData> |
INVENTORY_ITEM_DATA
Signifies that an item has an
Inventory attached to it. |
static Class<LoreData> |
LORE_DATA
Signifies that an item has extra
Texts associated to its
tag information on hover. |
static Class<MapItemData> |
MAP_ITEM_DATA
Represents the various information of a
ItemTypes.MAP. |
static Class<PagedData> |
PAGED_DATA
Signifies that an item has "pages" of
Text. |
static Class<PlaceableData> |
PLACEABLE_DATA
Signifies that an item can be placed.
|
static Class<PotionEffectData> |
POTION_EFFECT_DATA
Signifies that an item can have
PotionEffects applied upon
use. |
static Class<PotionTypeData> |
POTION_TYPE_DATA
Signifies that an item can have
PotionType. |
static Class<SpawnableData> |
SPAWNABLE_DATA
Represents the
EntityType that can be spawned upon use. |
static Class<StoredEnchantmentData> |
STORED_ENCHANTMENT_DATA
Signifies that there are stored
Enchantments available on the
item such that they can be used to enchant another item within an
EnchantmentTable. |
static Class<TargetedLocationData> |
TARGETED_LOCATION_DATA
Signifies that an item is "pointing" to a particular location.
|
public static final Class<BlockItemData> BLOCK_ITEM_DATA
BlockState that the item is representing.public static final Class<BreakableData> BREAKABLE_DATA
public static final Class<GenerationData> CLONEABLE_DATA
ItemTypes.WRITTEN_BOOK.public static final Class<CoalData> COAL_ITEM_DATA
CoalType of an ItemTypes.COAL.public static final Class<ColoredData> COLORED_ITEM_DATA
Color.
Usually applicable to ItemTypes.LEATHER_BOOTS and other leather
armors.public static final Class<CookedFishData> COOKED_FISH_ITEM_DATA
CookedFish type of a
ItemTypes.COOKED_FISH.public static final Class<DisplayNameData> DISPLAY_NAME_DATA
public static final Class<DurabilityData> DURABILITY_DATA
public static final Class<DyeableData> DYEABLE_DATA
DyeColor information for a dye related item.public static final Class<EnchantmentData> ENCHANTMENT_DATA
Enchantments applied to it.public static final Class<FireworkEffectData> FIREWORK_EFFECT_DATA
public static final Class<FireworkRocketData> FIREWORK_ROCKET_DATA
ItemTypes.FIREWORKS.public static final Class<FishData> FISH_DATA
Fish type of a ItemTypes.FISH.public static final Class<GoldenAppleData> GOLDEN_APPLE_ITEM_DATA
GoldenApple type of a
ItemTypes.GOLDEN_APPLE.public static final Class<InventoryItemData> INVENTORY_ITEM_DATA
Inventory attached to it. Usually
applicable to ItemTypes.CHESTpublic static final Class<LoreData> LORE_DATA
Texts associated to its
tag information on hover.public static final Class<MapItemData> MAP_ITEM_DATA
ItemTypes.MAP.public static final Class<PagedData> PAGED_DATA
Text. Usually applicable
to ItemTypes.BOOKs.public static final Class<PlaceableData> PLACEABLE_DATA
public static final Class<PotionEffectData> POTION_EFFECT_DATA
PotionEffects applied upon
use. Usually applicable to ItemTypes.POTIONs.public static final Class<PotionTypeData> POTION_TYPE_DATA
PotionType.
Usually applicable to ItemTypes.POTIONs.public static final Class<SpawnableData> SPAWNABLE_DATA
EntityType that can be spawned upon use.
Usually applicable to ItemTypes.SPAWN_EGG.public static final Class<StoredEnchantmentData> STORED_ENCHANTMENT_DATA
Enchantments available on the
item such that they can be used to enchant another item within an
EnchantmentTable.public static final Class<TargetedLocationData> TARGETED_LOCATION_DATA
ItemTypes.COMPASS.