public final class CatalogTileEntityData extends Object
DataManipulators associated with
various TileEntity.| Modifier and Type | Field and Description |
|---|---|
static Class<BannerData> |
BANNER_DATA
Represents the information for a
Banner such as the
base color and PatternLayers. |
static Class<BeaconData> |
BEACON_DATA
Represents the information for a
Beacon. |
static Class<BrewingStandData> |
BREWING_DATA
Represents the information for a
BrewingStand. |
static Class<CommandData> |
COMMAND_DATA
Represents the
CommandData for a CommandBlock. |
static Class<ComparatorData> |
COMPARISON_DATA
Represents the
Comparator data. |
static Class<CooldownData> |
COOLDOWN_DATA
Represents an int cooldown for a
Hopper. |
static Class<DisplayNameData> |
DISPLAY_NAME_DATA
Represents the customizable display name for various
TileEntityCarriers. |
static Class<FurnaceData> |
FURNACE_DATA
Represents the data for a
Furnace. |
static Class<RepresentedItemData> |
JUKEBOX_DATA
Represents a
TileEntity that acts on an ItemStack. |
static Class<LockableData> |
LOCKABLE_DATA
Represents the lock information for a
TileEntityCarrier. |
static Class<MobSpawnerData> |
MOB_SPAWNER_DATA
Represents the data used by a
MobSpawner. |
static Class<NoteData> |
NOTE_DATA
Represents the
Note data. |
static Class<RepresentedPlayerData> |
REPRESENTED_PLAYER_DATA
Represents data pertaining to a
GameProfile for a tile entity. |
static Class<SignData> |
SIGN_DATA
Represents a
Signs data. |
public static final Class<BannerData> BANNER_DATA
Banner such as the
base color and PatternLayers.public static final Class<BeaconData> BEACON_DATA
Beacon.public static final Class<BrewingStandData> BREWING_DATA
BrewingStand.public static final Class<CommandData> COMMAND_DATA
CommandData for a CommandBlock.public static final Class<ComparatorData> COMPARISON_DATA
Comparator data.public static final Class<CooldownData> COOLDOWN_DATA
Hopper.public static final Class<DisplayNameData> DISPLAY_NAME_DATA
TileEntityCarriers.public static final Class<FurnaceData> FURNACE_DATA
Furnace.public static final Class<LockableData> LOCKABLE_DATA
TileEntityCarrier.public static final Class<RepresentedPlayerData> REPRESENTED_PLAYER_DATA
GameProfile for a tile entity.
Usually applicable to Skulls.public static final Class<RepresentedItemData> JUKEBOX_DATA
public static final Class<MobSpawnerData> MOB_SPAWNER_DATA
MobSpawner.