public interface SignData extends ListData<Text,SignData,ImmutableSignData>
DataManipulator
handling the List
of
Text
showing up on a Sign
to a Player
.
In Vanilla, this is always applicable to a Sign
, which
always has lines present (even if they are empty). It may be present
on an ItemStack
of ItemTypes.SIGN
, depending on whether
the ItemStack
has sign data stored in it.
Modifier and Type | Method and Description |
---|---|
default ListValue<Text> |
lines()
|
addElement, addElement, addElements, asList, contains, get, getListValue, remove, remove, removeAll, removeAll, setElement, setElements
asImmutable, copy, fill, fill, from, set, set, set, set, transform
getContentVersion, toContainer