public final class CatalogItemData extends Object
DataManipulator
s applicable to
ItemStack
s.Modifier and Type | Field and Description |
---|---|
static Class<BlockItemData> |
BLOCK_ITEM_DATA
Represents the
BlockState that the item is representing. |
static Class<BreakableData> |
BREAKABLE_DATA
Signifies that the item can break specific blocks under conditions of
specific game modes and such.
|
static Class<GenerationData> |
CLONEABLE_DATA
Represents a limitation on the "cloneability" of an item.
|
static Class<CoalData> |
COAL_ITEM_DATA
Represents the
CoalType of an ItemTypes.COAL . |
static Class<ColoredData> |
COLORED_ITEM_DATA
Signifies that an item is rendered by a specific
Color . |
static Class<CookedFishData> |
COOKED_FISH_ITEM_DATA
Represents the
CookedFish type of a
ItemTypes.COOKED_FISH . |
static Class<DisplayNameData> |
DISPLAY_NAME_DATA
Signifies that an item has a custom name.
|
static Class<DurabilityData> |
DURABILITY_DATA
Signifies that an item is "damageable" and has limited uses.
|
static Class<DyeableData> |
DYEABLE_DATA
Represents the
DyeColor information for a dye related item. |
static Class<EnchantmentData> |
ENCHANTMENT_DATA
Signifies that an item has
Enchantment s applied to it. |
static Class<FireworkEffectData> |
FIREWORK_EFFECT_DATA
|
static Class<FireworkRocketData> |
FIREWORK_ROCKET_DATA
Represents the flight time of
ItemTypes.FIREWORKS . |
static Class<FishData> |
FISH_DATA
Represents the
Fish type of a ItemTypes.FISH . |
static Class<GoldenAppleData> |
GOLDEN_APPLE_ITEM_DATA
Represents the
GoldenApple type of a
ItemTypes.GOLDEN_APPLE . |
static Class<InventoryItemData> |
INVENTORY_ITEM_DATA
Signifies that an item has an
Inventory attached to it. |
static Class<LoreData> |
LORE_DATA
Signifies that an item has extra
Text s associated to its
tag information on hover. |
static Class<MapItemData> |
MAP_ITEM_DATA
Represents the various information of a
ItemTypes.MAP . |
static Class<PagedData> |
PAGED_DATA
Signifies that an item has "pages" of
Text . |
static Class<PlaceableData> |
PLACEABLE_DATA
Signifies that an item can be placed.
|
static Class<PotionEffectData> |
POTION_EFFECT_DATA
Signifies that an item can have
PotionEffect s applied upon
use. |
static Class<PotionTypeData> |
POTION_TYPE_DATA
Signifies that an item can have
PotionType . |
static Class<SpawnableData> |
SPAWNABLE_DATA
Represents the
EntityType that can be spawned upon use. |
static Class<StoredEnchantmentData> |
STORED_ENCHANTMENT_DATA
Signifies that there are stored
Enchantment s available on the
item such that they can be used to enchant another item within an
EnchantmentTable . |
static Class<TargetedLocationData> |
TARGETED_LOCATION_DATA
Signifies that an item is "pointing" to a particular location.
|
public static final Class<BlockItemData> BLOCK_ITEM_DATA
BlockState
that the item is representing.public static final Class<BreakableData> BREAKABLE_DATA
public static final Class<GenerationData> CLONEABLE_DATA
ItemTypes.WRITTEN_BOOK
.public static final Class<CoalData> COAL_ITEM_DATA
CoalType
of an ItemTypes.COAL
.public static final Class<ColoredData> COLORED_ITEM_DATA
Color
.
Usually applicable to ItemTypes.LEATHER_BOOTS
and other leather
armors.public static final Class<CookedFishData> COOKED_FISH_ITEM_DATA
CookedFish
type of a
ItemTypes.COOKED_FISH
.public static final Class<DisplayNameData> DISPLAY_NAME_DATA
public static final Class<DurabilityData> DURABILITY_DATA
public static final Class<DyeableData> DYEABLE_DATA
DyeColor
information for a dye related item.public static final Class<EnchantmentData> ENCHANTMENT_DATA
Enchantment
s applied to it.public static final Class<FireworkEffectData> FIREWORK_EFFECT_DATA
public static final Class<FireworkRocketData> FIREWORK_ROCKET_DATA
ItemTypes.FIREWORKS
.public static final Class<FishData> FISH_DATA
Fish
type of a ItemTypes.FISH
.public static final Class<GoldenAppleData> GOLDEN_APPLE_ITEM_DATA
GoldenApple
type of a
ItemTypes.GOLDEN_APPLE
.public static final Class<InventoryItemData> INVENTORY_ITEM_DATA
Inventory
attached to it. Usually
applicable to ItemTypes.CHEST
public static final Class<LoreData> LORE_DATA
Text
s associated to its
tag information on hover.public static final Class<MapItemData> MAP_ITEM_DATA
ItemTypes.MAP
.public static final Class<PagedData> PAGED_DATA
Text
. Usually applicable
to ItemTypes.BOOK
s.public static final Class<PlaceableData> PLACEABLE_DATA
public static final Class<PotionEffectData> POTION_EFFECT_DATA
PotionEffect
s applied upon
use. Usually applicable to ItemTypes.POTION
s.public static final Class<PotionTypeData> POTION_TYPE_DATA
PotionType
.
Usually applicable to ItemTypes.POTION
s.public static final Class<SpawnableData> SPAWNABLE_DATA
EntityType
that can be spawned upon use.
Usually applicable to ItemTypes.SPAWN_EGG
.public static final Class<StoredEnchantmentData> STORED_ENCHANTMENT_DATA
Enchantment
s available on the
item such that they can be used to enchant another item within an
EnchantmentTable
.public static final Class<TargetedLocationData> TARGETED_LOCATION_DATA
ItemTypes.COMPASS
.