All Superinterfaces:
DataPackSerializable, DefaultedRegistryValue

Noise used in world generation
  • Method Details

    • builder

      static Noise.Builder builder()
      Creates a new Noise.Builder to create a Noise.
      Returns:
      The new builder
    • octave

      int octave()
      Returns the first octave
      Returns:
      The first octave
    • amplitudes

      List<Double> amplitudes()
      Returns the amplitudes
      Returns:
      The amplitudes