Package org.spongepowered.api.registry
Class RegistryTypes
java.lang.Object
org.spongepowered.api.registry.RegistryTypes
All
registries
provided by this API.-
Field Summary
Modifier and TypeFieldDescriptionstatic final DefaultedRegistryType
<AccountDeletionResultType> static final DefaultedRegistryType
<AdvancementType> static final DefaultedRegistryType
<ArmorMaterial> static final DefaultedRegistryType
<ArtType> static final DefaultedRegistryType
<AttachmentSurface> static final DefaultedRegistryType
<AttributeOperation> static final DefaultedRegistryType
<AttributeType> static final DefaultedRegistryType
<BambooLeavesType> static final DefaultedRegistryType
<BanType> static final DefaultedRegistryType
<BannerPatternShape> static final DefaultedRegistryType
<BellAttachmentType> static final DefaultedRegistryType
<BillboardType> static final DefaultedRegistryType
<Biome> static final DefaultedRegistryType
<BlockEntityType> static final DefaultedRegistryType
<BlockType> static final DefaultedRegistryType
<BoatType> static final DefaultedRegistryType
<BodyPart> static final DefaultedRegistryType
<Carver> static final DefaultedRegistryType
<CarverType> static final DefaultedRegistryType
<CatType> static final DefaultedRegistryType
<ChatType> static final DefaultedRegistryType
<ChatVisibility> static final DefaultedRegistryType
<ChestAttachmentType> static final DefaultedRegistryType
<ChunkRegenerateFlag> static final DefaultedRegistryType
<ChunkState> static final DefaultedRegistryType
<ClickType<?>> static final DefaultedRegistryType
<ClientCompletionType> static final DefaultedRegistryType
<CollisionRule> static final DefaultedRegistryType
<CommandCompletionProvider> static final DefaultedRegistryType
<CommandRegistrarType<?>> static final DefaultedRegistryType
<CommandTreeNodeType<? extends @NonNull Object>> static final DefaultedRegistryType
<ComparatorMode> static final DefaultedRegistryType
<ContainerType> static final DefaultedRegistryType
<CreakingHeart> static final DefaultedRegistryType
<Criterion> static final DefaultedRegistryType
<Currency> static final DefaultedRegistryType
<DamageEffect> static final DefaultedRegistryType
<DamageModifierType> static final DefaultedRegistryType
<DamageScaling> static final DefaultedRegistryType
<DamageType> static final DefaultedRegistryType
<DataFormat> static final DefaultedRegistryType
<DecorationStep> static final DefaultedRegistryType
<DensityFunction> static final DefaultedRegistryType
<Difficulty> static final DefaultedRegistryType
<DismountType> static final DefaultedRegistryType
<DisplaySlot> static final DefaultedRegistryType
<DoorHinge> static final DefaultedRegistryType
<DragonPhaseType> static final DefaultedRegistryType
<DripstoneSegment> static final DefaultedRegistryType
<DyeColor> static final DefaultedRegistryType
<EnchantmentType> static final DefaultedRegistryType
<EntityCategory> static final DefaultedRegistryType
<EntityType<? extends @NonNull Entity>> static final DefaultedRegistryType
<EquipmentGroup> static final DefaultedRegistryType
<EquipmentType> static final RegistryType
<ExplosionBlockInteraction> static final DefaultedRegistryType
<Feature> static final DefaultedRegistryType
<FeatureType> static final DefaultedRegistryType
<FireworkShape> static final DefaultedRegistryType
<FlatGeneratorConfig> static final DefaultedRegistryType
<FluidType> static final DefaultedRegistryType
<FoxType> static final DefaultedRegistryType
<FrogType> static final DefaultedRegistryType
<GameMode> static final DefaultedRegistryType
<GameRule<?>> static final DefaultedRegistryType
<GoalExecutorType> static final DefaultedRegistryType
<GoalType> static final DefaultedRegistryType
<GrassColorModifier> static final DefaultedRegistryType
<HandPreference> static final DefaultedRegistryType
<HandType> static final DefaultedRegistryType
<HeightType> static final DefaultedRegistryType
<HorseColor> static final DefaultedRegistryType
<HorseStyle> static final DefaultedRegistryType
<InstrumentType> static final DefaultedRegistryType
<ItemDisplayType> static final DefaultedRegistryType
<ItemRarity> static final DefaultedRegistryType
<ItemTier> static final DefaultedRegistryType
<ItemType> static final DefaultedRegistryType
<JigsawBlockOrientation> static final DefaultedRegistryType
<JigsawPool> static final DefaultedRegistryType
<LightType> static final DefaultedRegistryType
<LlamaType> static final DefaultedRegistryType
<MapColorType> static final DefaultedRegistryType
<MapDecorationOrientation> static final DefaultedRegistryType
<MapDecorationType> static final DefaultedRegistryType
<MapShade> static final DefaultedRegistryType
<MatterType> static final DefaultedRegistryType
<Mirror> static final DefaultedRegistryType
<MooshroomType> static final DefaultedRegistryType
<MovementType> static final DefaultedRegistryType
<MusicDisc> static final DefaultedRegistryType
<Noise> static final DefaultedRegistryType
<NoiseConfig> static final DefaultedRegistryType
<NoiseGeneratorConfig> static final DefaultedRegistryType
<NotePitch> static final DefaultedRegistryType
<ObjectiveDisplayMode> static final DefaultedRegistryType
<Operation> static final DefaultedRegistryType
<Operator> static final DefaultedRegistryType
<Orientation> static final DefaultedRegistryType
<PaletteType<?, ?>> static final DefaultedRegistryType
<PandaGene> static final DefaultedRegistryType
<ParrotType> static final DefaultedRegistryType
<ParticleOption<?>> static final DefaultedRegistryType
<ParticleType> static final DefaultedRegistryType
<PhantomPhase> static final DefaultedRegistryType
<PickupRule> static final DefaultedRegistryType
<PistonType> static final DefaultedRegistryType
<PlacedFeature> static final DefaultedRegistryType
<PlaceholderParser> static final DefaultedRegistryType
<PlacementModifierType> static final DefaultedRegistryType
<PortionType> static final DefaultedRegistryType
<PotionEffectType> static final DefaultedRegistryType
<PotionType> static final DefaultedRegistryType
<Precipitation> static final DefaultedRegistryType
<ProcessorList> static final DefaultedRegistryType
<ProcessorType> static final DefaultedRegistryType
<ProfessionType> static final DefaultedRegistryType
<PushReaction> static final DefaultedRegistryType
<QueryType> static final DefaultedRegistryType
<RabbitType> static final DefaultedRegistryType
<RaidStatus> static final DefaultedRegistryType
<RailDirection> static final DefaultedRegistryType
<RecipeType<? extends @NonNull Recipe<?>>> static final DefaultedRegistryType
<ValueParameter<?>> static final DefaultedRegistryType
<ResolveOperation> static final DefaultedRegistryType
<Rotation> static final DefaultedRegistryType
<SculkSensorState> static final DefaultedRegistryType
<SelectorSortAlgorithm> static final DefaultedRegistryType
<SelectorType> static final DefaultedRegistryType
<SkinPart> static final DefaultedRegistryType
<SlabPortion> static final DefaultedRegistryType
<SoundType> static final DefaultedRegistryType
<SpawnType> static final DefaultedRegistryType
<SpellType> static final DefaultedRegistryType
<StairShape> static final DefaultedRegistryType
<Statistic> static final DefaultedRegistryType
<StatisticCategory> static final DefaultedRegistryType
<Structure> static final DefaultedRegistryType
<StructureMode> static final DefaultedRegistryType
<StructureSet> static final DefaultedRegistryType
<StructureType> static final DefaultedRegistryType
<TaskPriority> static final DefaultedRegistryType
<TeleportHelperFilter> static final DefaultedRegistryType
<TemperatureModifier> static final DefaultedRegistryType
<TextAlignment> static final DefaultedRegistryType
<Tilt> static final DefaultedRegistryType
<TransactionType> static final DefaultedRegistryType
<TrialSpawnerState> static final DefaultedRegistryType
<Trigger<? extends @NonNull Object>> static final DefaultedRegistryType
<TrimMaterial> static final DefaultedRegistryType
<TrimPattern> static final DefaultedRegistryType
<TropicalFishShape> static final RegistryType
<VaultState> static final DefaultedRegistryType
<VillagerType> static final DefaultedRegistryType
<Visibility> static final DefaultedRegistryType
<WallConnectionState> static final DefaultedRegistryType
<WeatherType> static final DefaultedRegistryType
<WireAttachmentType> static final DefaultedRegistryType
<WorldType> -
Constructor Summary
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Method Summary
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Field Details
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ART_TYPE
-
ARMOR_MATERIAL
-
ATTRIBUTE_TYPE
-
BIOME
-
BLOCK_TYPE
-
BLOCK_ENTITY_TYPE
-
CARVER_TYPE
-
CARVER
-
CHAT_TYPE
-
CHUNK_STATE
-
CONTAINER_TYPE
-
CREAKING_HEART
-
DENSITY_FUNCTION
-
ENCHANTMENT_TYPE
-
ENTITY_CATEGORY
-
ENTITY_TYPE
-
FEATURE
-
FEATURE_TYPE
-
FLUID_TYPE
-
ITEM_TYPE
-
JIGSAW_POOL
-
MAP_DECORATION_TYPE
-
NOISE_GENERATOR_CONFIG
-
NOISE
-
PARTICLE_TYPE
-
PLACED_FEATURE
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PLACEMENT_MODIFIER
-
POTION_EFFECT_TYPE
-
PROCESSOR_LIST
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PROCESSOR_TYPE
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PROFESSION_TYPE
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PUSH_REACTION
-
POTION_TYPE
-
RECIPE_TYPE
-
SOUND_TYPE
-
STATISTIC
-
STATISTIC_CATEGORY
-
STRUCTURE
-
STRUCTURE_SET
-
STRUCTURE_TYPE
-
TRIGGER
-
TRIM_MATERIAL
-
TRIM_PATTERN
-
VILLAGER_TYPE
-
WORLD_TYPE
-
ACCOUNT_DELETION_RESULT_TYPE
-
ADVANCEMENT_TYPE
-
ATTACHMENT_SURFACE
-
ATTRIBUTE_OPERATION
-
BAMBOO_LEAVES_TYPE
-
BAN_TYPE
-
BANNER_PATTERN_SHAPE
-
BELL_ATTACHMENT_TYPE
-
BILLBOARD_TYPE
-
BOAT_TYPE
-
BODY_PART
-
CAT_TYPE
-
CHAT_VISIBILITY
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CHEST_ATTACHMENT_TYPE
-
CHUNK_REGENERATE_FLAG
-
CLICK_TYPE
-
CLIENT_COMPLETION_TYPE
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COLLISION_RULE
-
COMMAND_COMPLETION_PROVIDER
-
COMMAND_REGISTRAR_TYPE
-
COMMAND_TREE_NODE_TYPE
public static final DefaultedRegistryType<CommandTreeNodeType<? extends @NonNull Object>> COMMAND_TREE_NODE_TYPE -
COMPARATOR_MODE
-
CRITERION
-
CURRENCY
-
DAMAGE_MODIFIER_TYPE
-
DAMAGE_TYPE
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DAMAGE_SCALING
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DAMAGE_EFFECT
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DATA_FORMAT
-
DECORATION_STEP
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DIFFICULTY
-
DISMOUNT_TYPE
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DISPLAY_SLOT
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DOOR_HINGE
-
DRAGON_PHASE_TYPE
-
DRIPSTONE_SEGMENT
-
DYE_COLOR
-
EQUIPMENT_GROUP
-
EQUIPMENT_TYPE
-
EXPLOSION_BLOCK_INTERACTION
-
FIREWORK_SHAPE
-
FLAT_GENERATOR_CONFIG
-
FOX_TYPE
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FROG_TYPE
-
GAME_MODE
-
GAME_RULE
-
GOAL_EXECUTOR_TYPE
-
GOAL_TYPE
-
GRASS_COLOR_MODIFIER
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HAND_PREFERENCE
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HAND_TYPE
-
HEIGHT_TYPE
-
HORSE_COLOR
-
HORSE_STYLE
-
INSTRUMENT_TYPE
-
ITEM_RARITY
-
ITEM_TIER
-
ITEM_DISPLAY_TYPE
-
JIGSAW_BLOCK_ORIENTATION
-
LIGHT_TYPE
-
LLAMA_TYPE
-
MAP_COLOR_TYPE
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MAP_DECORATION_ORIENTATION
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MAP_SHADE
-
MATTER_TYPE
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MIRROR
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MOOSHROOM_TYPE
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MOVEMENT_TYPE
-
MUSIC_DISC
-
NOISE_CONFIG
-
NOTE_PITCH
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OBJECTIVE_DISPLAY_MODE
-
OPERATOR
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OPERATION
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ORIENTATION
-
PALETTE_TYPE
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PANDA_GENE
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PARROT_TYPE
-
PARTICLE_OPTION
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PHANTOM_PHASE
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PICKUP_RULE
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PISTON_TYPE
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PLACEHOLDER_PARSER
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PORTION_TYPE
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PRECIPITATION
-
QUERY_TYPE
-
RABBIT_TYPE
-
RAID_STATUS
-
RAIL_DIRECTION
-
REGISTRY_KEYED_VALUE_PARAMETER
-
RESOLVE_OPERATION
-
TEMPERATURE_MODIFIER
-
ROTATION
-
SCULK_SENSOR_STATE
-
SELECTOR_SORT_ALGORITHM
-
SELECTOR_TYPE
-
SKIN_PART
-
SLAB_PORTION
-
SPAWN_TYPE
-
SPELL_TYPE
-
STAIR_SHAPE
-
STRUCTURE_MODE
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TASK_PRIORITY
-
TELEPORT_HELPER_FILTER
-
TEXT_ALIGNMENT
-
TRANSACTION_TYPE
-
TRIAL_SPAWNER_STATE
-
TROPICAL_FISH_SHAPE
-
TILT
-
VAULT_STATE
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VISIBILITY
-
WALL_CONNECTION_STATE
-
WEATHER_TYPE
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WIRE_ATTACHMENT_TYPE
-
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Constructor Details
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RegistryTypes
public RegistryTypes()
-