Interface NoiseConfig
Noise Parameters for world generation.
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Nested Class Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic NoiseConfig.Builder
builder()
int
height()
The total height where terrain generates.int
The horizontal scaling of landmass.int
minY()
The minimum y coordinate where terrain starts generating.int
The vertical scaling of landmass.
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Method Details
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builder
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minY
int minY()The minimum y coordinate where terrain starts generating.In vanilla the value is a multiple of 16 between -2048 and 2031.
- Returns:
- the minimum y coordinate.
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height
int height()The total height where terrain generates.In vanilla the value is a multiple of 16. Added to
minY()
its value must not exceed 2032.- Returns:
- the total height.
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horizontalSize
int horizontalSize()The horizontal scaling of landmass.Higher values increase the distances
- Returns:
- the horizontal scaling of landmass.
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verticalSize
int verticalSize()The vertical scaling of landmass.Higher values increase the average height of the landmass
- Returns:
- the vertical scaling of landmass.
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