Interface LocalPlayer

All Superinterfaces:
ArmorEquipable, AttributeHolder, Audience, Carrier, ClientPlayer, CopyableDataHolder, DataHolder, DataHolder.Mutable, DataSerializable, Entity, EntityProjectileSource, Equipable, HoverEventSource<HoverEvent.ShowEntity>, Humanoid, Identifiable, Identified, Living, LocaleSource, Locatable, Nameable, Player, Pointered, ProjectileSource, RandomProvider, SerializableDataHolder, SerializableDataHolder.Mutable, Sound.Emitter, Tamer, TeamMember, ValueContainer, Viewer

public interface LocalPlayer extends ClientPlayer
Represents the client's player