Interface LocalServer

All Superinterfaces:
Audience, Engine, ForwardingAudience, LocaleSource, Pointered, RegistryHolder, Server

public interface LocalServer extends Server
Represents a Server which is used in a SinglePlayer game instance.
  • Method Details

    • isDedicatedServer

      default boolean isDedicatedServer()
      Description copied from interface: Server
      Gets whether this server is dedicated to being a global server, or whether this server is local to a game client where a Client instance may be available.
      Specified by:
      isDedicatedServer in interface Server
      Returns:
      True if this is a dedicated server without a game client
    • client

      Client client()