public static interface ClickInventoryEvent.Creative extends ClickInventoryEvent
The client can dictate what stack is in a Slot
ClickInventoryEvent.Creative, ClickInventoryEvent.Double, ClickInventoryEvent.Drag, ClickInventoryEvent.Drop, ClickInventoryEvent.Middle, ClickInventoryEvent.NumberPress, ClickInventoryEvent.Primary, ClickInventoryEvent.Recipe, ClickInventoryEvent.Secondary, ClickInventoryEvent.Shift
ChangeInventoryEvent.Equipment, ChangeInventoryEvent.Held, ChangeInventoryEvent.Pickup, ChangeInventoryEvent.SwapHand, ChangeInventoryEvent.Transfer
InteractInventoryEvent.Close, InteractInventoryEvent.Open
getSlot
filter, getTransactions
isCancelled, setCancelled
getCursorTransaction
getTargetInventory
getCause, getContext, getSource