public static interface TargetAITask.Builder<A extends TargetAITask<A>,B extends TargetAITask.Builder<A,B>> extends AITaskBuilder<Creature,A,B>
Modifier and Type | Method and Description |
---|---|
B |
checkSight() |
B |
onlyNearby() |
B |
reset()
Resets this builder to a "default" state such that there is no
remaining data to set.
|
build
from
B checkSight()
B onlyNearby()
B reset()
ResettableBuilder
reset
in interface ResettableBuilder<A extends TargetAITask<A>,B extends TargetAITask.Builder<A,B>>