public interface ImmutablePoweredData extends ImmutableDataManipulator<ImmutablePoweredData,PoweredData>
ImmutableDataManipulator for the "powered" state. For
 redstone based mechanics, a "powered on" state will mean the object is
 currently "powered" and may emit a redstone signal. Usually applicable
 to BlockTypes.LEVER, BlockTypes.STONE_BUTTON, etc.| Modifier and Type | Method and Description | 
|---|---|
| ImmutableValue<Boolean> | powered()Gets the  ImmutableValuefor the "powered" state. | 
asMutable, copy, with, withgetContentVersion, toContainerImmutableValue<Boolean> powered()
ImmutableValue for the "powered" state.