Interface EngineConnectionState.Authenticated
- All Superinterfaces:
EngineConnectionState
- All Known Subinterfaces:
ClientConnectionState.Authenticated, ClientConnectionState.Configuration, ClientConnectionState.Game, ClientConnectionState.Login, EngineConnectionState.Configuration, EngineConnectionState.Game, EngineConnectionState.Login, ServerConnectionState.Authenticated, ServerConnectionState.Configuration, ServerConnectionState.Game, ServerConnectionState.Login
- Enclosing interface:
EngineConnectionState
Represents the authenticated state of the connection
on the server or client engine.
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Nested Class Summary
Nested classes/interfaces inherited from interface EngineConnectionState
EngineConnectionState.Authenticated, EngineConnectionState.Configuration, EngineConnectionState.Game, EngineConnectionState.Intent, EngineConnectionState.Login -
Method Summary
Methods inherited from interface EngineConnectionState
connection, transferred
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Method Details
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profile
GameProfile profile()Gets the associatedprofilefor this connection state.- Returns:
- The associated profile
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