Interface ClientConnectionState.Authenticated
- All Superinterfaces:
ClientConnectionState, EngineConnectionState, EngineConnectionState.Authenticated
- All Known Subinterfaces:
ClientConnectionState.Configuration, ClientConnectionState.Game, ClientConnectionState.Login
- Enclosing interface:
ClientConnectionState
public static interface ClientConnectionState.Authenticated
extends EngineConnectionState.Authenticated, ClientConnectionState
Represents the authenticated state of the connection
from the client to the server on the client side.
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Nested Class Summary
Nested classes/interfaces inherited from interface ClientConnectionState
ClientConnectionState.Authenticated, ClientConnectionState.Configuration, ClientConnectionState.Game, ClientConnectionState.Intent, ClientConnectionState.LoginNested classes/interfaces inherited from interface EngineConnectionState
EngineConnectionState.Authenticated, EngineConnectionState.Configuration, EngineConnectionState.Game, EngineConnectionState.Intent, EngineConnectionState.Login -
Method Summary
Methods inherited from interface ClientConnectionState
connectionMethods inherited from interface EngineConnectionState
transferredMethods inherited from interface EngineConnectionState.Authenticated
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