Interface ClientConnectionState.Authenticated

All Superinterfaces:
ClientConnectionState, EngineConnectionState, EngineConnectionState.Authenticated
All Known Subinterfaces:
ClientConnectionState.Configuration, ClientConnectionState.Game, ClientConnectionState.Login
Enclosing interface:
ClientConnectionState

public static interface ClientConnectionState.Authenticated extends EngineConnectionState.Authenticated, ClientConnectionState
Represents the authenticated state of the connection from the client to the server on the client side.