Interface EngineConnectionState.Authenticated

All Superinterfaces:
EngineConnectionState
All Known Subinterfaces:
ClientConnectionState.Authenticated, ClientConnectionState.Configuration, ClientConnectionState.Game, ClientConnectionState.Login, EngineConnectionState.Configuration, EngineConnectionState.Game, EngineConnectionState.Login, ServerConnectionState.Authenticated, ServerConnectionState.Configuration, ServerConnectionState.Game, ServerConnectionState.Login
Enclosing interface:
EngineConnectionState

public static interface EngineConnectionState.Authenticated extends EngineConnectionState
Represents the authenticated state of the connection on the server or client engine.
  • Method Details

    • profile

      GameProfile profile()
      Gets the associated profile for this connection state.
      Returns:
      The associated profile