Interface Phantom

All Superinterfaces:
Aerial, Agent, ArmorEquipable, Attackable, AttributeHolder, CopyableDataHolder, DataHolder, DataHolder.Mutable, DataSerializable, Entity, EntityProjectileSource, Equipable, Hostile, HoverEventSource<HoverEvent.ShowEntity>, Identifiable, Leashable, Living, Locatable, ProjectileSource, RandomProvider, SerializableDataHolder, SerializableDataHolder.Mutable, Sound.Emitter, Targeting, TeamMember, ValueContainer

public interface Phantom extends Agent, Hostile, Aerial