All Superinterfaces:
Ageable, Agent, Animal, ArmorEquipable, Attackable, AttributeHolder, Breedable, Carrier, CopyableDataHolder, DataHolder, DataHolder.Mutable, DataSerializable, Entity, EntityProjectileSource, Equipable, HoverEventSource<HoverEvent.ShowEntity>, Identifiable, Leashable, Living, Locatable, Ownable, PathfinderAgent, ProjectileSource, RandomProvider, Saddleable, SerializableDataHolder, SerializableDataHolder.Mutable, Sound.Emitter, Targeting, TeamMember, ValueContainer
All Known Subinterfaces:
Camel, Donkey, Horse, Llama, Mule, PackHorse, SkeletonHorse, TraderLlama, ZombieHorse

public interface HorseLike extends Animal, Ownable, Saddleable, Carrier
An abstract representation of a Horse.