Interface Monster

All Superinterfaces:
Agent, ArmorEquipable, Attackable, AttributeHolder, CopyableDataHolder, DataHolder, DataHolder.Mutable, DataSerializable, Entity, EntityProjectileSource, Equipable, Hostile, HoverEventSource<HoverEvent.ShowEntity>, Identifiable, Leashable, Living, Locatable, PathfinderAgent, ProjectileSource, RandomProvider, SerializableDataHolder, SerializableDataHolder.Mutable, Sound.Emitter, Targeting, TeamMember, ValueContainer
All Known Subinterfaces:
Blaze, Bogged, Breeze, CaveSpider, Creeper, Drowned, ElderGuardian, Enderman, Endermite, Evoker, Giant, Guardian, Husk, Illager, Illusioner, Patroller, Piglin, PiglinBrute, PiglinLike, Pillager, Raider, Ravager, Silverfish, Skeleton, SkeletonLike, Spellcaster, Spider, Stray, Vex, Vindicator, Warden, Witch, Wither, WitherSkeleton, Zoglin, Zombie, ZombieVillager, ZombifiedPiglin

public interface Monster extends Hostile, PathfinderAgent
Represents a hostile Creature, such as a Skeleton.