Interface TeamMember

All Known Subinterfaces:
Aerial, Ageable, Agent, Allay, Ambient, Animal, Aquatic, AreaEffectCloud, ArmorStand, Arrow, ArrowEntity, Axolotl, Bat, Bee, Blaze, BlockDisplay, BlockOccupiedMinecart, Boat, Boss, Camel, CarrierMinecart<M>, Cat, CaveSpider, ChestBoat, ChestMinecart, Chicken, ClientPlayer, Cod, CommandBlockMinecart, ComplexLiving<T>, ComplexLivingPart<P>, Cow, Creature, Creeper, DamagingProjectile, DisplayEntity, Dolphin, Donkey, DragonFireball, Drowned, Egg, ElderGuardian, EndCrystal, EnderDragon, EnderDragonPart, Enderman, Endermite, EnderPearl, Entity, EntityTargetingProjectile, Evoker, EvokerFangs, ExperienceBottle, ExperienceOrb, Explosive, ExplosiveFireball, EyeOfEnder, FallingBlock, FireballEntity, FireworkRocket, Fish, FishingBobber, Fox, Frog, FurnaceMinecart, FusedExplosive, Ghast, Giant, GlowSquid, Goat, Golem, Guardian, Hanging, Hoglin, HopperMinecart, Horse, HorseLike, Hostile, Human, Humanoid, Husk, Illager, Illusioner, Interaction, IronGolem, Item, ItemDisplay, ItemFrame, LeashKnot, LightningBolt, Living, Llama, LlamaLike, LlamaSpit, LocalPlayer, MagmaCube, Marker, Minecart, MinecartLike, Monster, Mooshroom, Mule, Ocelot, PackHorse, Painting, Panda, Parrot, Patroller, Phantom, Pig, Piglin, PiglinBrute, PiglinLike, Pillager, Player, PolarBear, Potion, PrimedTNT, Projectile, Pufferfish, Rabbit, Raider, Ranger, Ravager, RemotePlayer, Salmon, SchoolingFish, ServerPlayer, Sheep, Shulker, ShulkerBullet, Silverfish, Sittable, Skeleton, SkeletonHorse, SkeletonLike, Slime, SmallFireball, Sniffer, Snowball, SnowGolem, SpawnerMinecart, SpectralArrow, Spellcaster, Spider, Squid, Stray, Strider, Tadpole, TameableAnimal, TameableHorse, TextDisplay, TNTMinecart, Trader, TraderLlama, Trident, TropicalFish, Turtle, Vehicle, Vex, Villager, Vindicator, WanderingTrader, Warden, WeatherEffect, Witch, Wither, WitherSkeleton, WitherSkull, Wolf, Zoglin, Zombie, ZombieHorse, ZombieLike, ZombieVillager, ZombifiedPiglin

public interface TeamMember
A team member represents something which has a meaningful Component representation on a Team. The client may be able to link the team Component entry to a particular object, and perform extra functionality.

Examples include: