Interface BiomeAttributes
public interface BiomeAttributes
Attributes with which biomes are picked for during world generation.
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Nested Class Summary
Nested Classes - 
Method Summary
Modifier and TypeMethodDescriptionThe continentalness.depth()The depth.erosion()The erosion.humidity()The humidity range.static BiomeAttributesof(float temperature, float humidity, float continentalness, float erosion, float depth, float weirdness, float offset) floatoffset()The offset.The temperature range.Gets the weirdness. 
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Method Details
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static BiomeAttributes of(float temperature, float humidity, float continentalness, float erosion, float depth, float weirdness, float offset)  - 
temperature
The temperature range.In Vanilla Minecraft, this is capped between
-2to2.- Returns:
 - temperature
 
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humidity
The humidity range.In Vanilla Minecraft, this is capped between
-2to2.- Returns:
 - humidity
 
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continentalness
The continentalness.Higher value when more inland. For low values oceans may generate.
- Returns:
 - continentalness
 
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erosion
The erosion.Higher values result in flatter areas, low values result in mountainous areas.
- Returns:
 - erosion
 
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depth
The depth.- Returns:
 - the depth.
 
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weirdness
Gets the weirdness.In Vanilla Minecraft, this is capped between
-2to2.- Returns:
 - weirdness
 
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offset
float offset()The offset.In Vanilla Minecraft, this is capped between
0to1.- Returns:
 - offset
 
 
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