Interface CollideBlockEvent.Inside

All Superinterfaces:
Cancellable, CollideBlockEvent, CollideEvent, Event
Enclosing interface:
CollideBlockEvent

public static interface CollideBlockEvent.Inside extends CollideBlockEvent
Fires when an Entity is inside a block.

Cancelling this event will prevent the inside-block-logic to run. e.g. BlockTypes.END_PORTAL teleporting or BlockTypes.COBWEB slowing movement.