All Superinterfaces:
Ageable, Agent, Animal, ArmorEquipable, AttributeHolder, Carrier, CopyableDataHolder, DataHolder, DataHolder.Mutable, DataSerializable, Entity, EntityProjectileSource, Equipable, HoverEventSource<HoverEvent.ShowEntity>, Identifiable, Living, Locatable, ProjectileSource, RandomProvider, SerializableDataHolder, SerializableDataHolder.Mutable, Sound.Emitter, TeamMember, ValueContainer
All Known Subinterfaces:
Donkey, Horse, Llama, LlamaLike, Mule, PackHorse, SkeletonHorse, TameableHorse, TraderLlama, ZombieHorse

public interface HorseLike extends Animal, Carrier
An abstract representation of a Horse.