Interface BiomeAttributes
public interface BiomeAttributes
Attributes with which biomes are picked for during world generation.
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Nested Class Summary
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Method Summary
Modifier and TypeMethodDescriptionThe continentalness.depth()
The depth.erosion()
The erosion.humidity()
The humidity range.static BiomeAttributes
of
(float temperature, float humidity, float continentalness, float erosion, float depth, float weirdness, float offset) float
offset()
The offset.The temperature range.Gets the weirdness.
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Method Details
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of
static BiomeAttributes of(float temperature, float humidity, float continentalness, float erosion, float depth, float weirdness, float offset) -
temperature
The temperature range.In Vanilla Minecraft, this is capped between
-2
to2
.- Returns:
- temperature
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humidity
The humidity range.In Vanilla Minecraft, this is capped between
-2
to2
.- Returns:
- humidity
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continentalness
The continentalness.Higher value when more inland. For low values oceans may generate.
- Returns:
- continentalness
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erosion
The erosion.Higher values result in flatter areas, low values result in mountainous areas.
- Returns:
- erosion
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depth
The depth.- Returns:
- the depth.
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weirdness
Gets the weirdness.In Vanilla Minecraft, this is capped between
-2
to2
.- Returns:
- weirdness
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offset
float offset()The offset.In Vanilla Minecraft, this is capped between
0
to1
.- Returns:
- offset
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