Interface CommandTreeNode.EntitySelection

    • Method Detail

      • playersOnly

        CommandTreeNode.EntitySelection playersOnly()
        Indicates that only players can be selected. If not called, all entities may selected by this element.
        Returns:
        This, for chaining.
      • single

        CommandTreeNode.EntitySelection single()
        Indicates that only one entity can be selected by this parameter. If this is not called, this element will default to allowing the selection of multiple entities.
        Returns:
        This, for chaining.