Interface EntityType<A extends Entity>

    • Method Detail

      • isTransient

        boolean isTransient()
        If true entities of this type will not be saved to disk.
        Returns:
        If the type is transient
      • isSummonable

        boolean isSummonable()
        If true entities of this type may be summoned naturally or via command.
        Returns:
        If the type is summonable
      • isFlammable

        boolean isFlammable()
        If true entities of this type may be caught on fire.
        Returns:
        If the type is flammable
      • canSpawnAwayFromPlayer

        boolean canSpawnAwayFromPlayer()
        If true entities of this type may spawn out of range from players.
        Returns:
        If the type can spawn far away from a player