- Enclosing interface:
public static interface ServerSideConnectionEvent.Handshake extends ServerSideConnectionEventCalled after the client authenticates and attempts to login to the server. This is the phase where plugins can perform a handshake with the client by sending login related packets and requests.
During this event, it's possible to use the
Channels to send requests to the client. As long as there's requests going to the client, the connection will stay in the handshake phase and will not continue to the
For example, a plugin sends a packet to the client to request its client side plugin version. The client responds and the plugin handles the response. If the plugin decides to send another packet, the plugin handshake phase will stay active. If the plugin doesn't send a packet, it can assumed that the plugin handshake is finished.
Nested Class Summary