Interface RespawnPlayerEvent.Recreate
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- All Superinterfaces:
Cancellable
,ChangeEntityWorldEvent
,ChangeEntityWorldEvent.Reposition
,Event
,MoveEntityEvent
,RespawnPlayerEvent
- Enclosing interface:
- RespawnPlayerEvent
public static interface RespawnPlayerEvent.Recreate extends RespawnPlayerEvent, ChangeEntityWorldEvent.Reposition
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Nested Class Summary
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Nested classes/interfaces inherited from interface org.spongepowered.api.event.entity.ChangeEntityWorldEvent
ChangeEntityWorldEvent.Post, ChangeEntityWorldEvent.Pre, ChangeEntityWorldEvent.Reposition
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Nested classes/interfaces inherited from interface org.spongepowered.api.event.entity.living.player.RespawnPlayerEvent
RespawnPlayerEvent.Post, RespawnPlayerEvent.Recreate, RespawnPlayerEvent.SelectWorld
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Method Summary
All Methods Instance Methods Abstract Methods Modifier and Type Method Description boolean
isBedSpawn()
Gets whether the position of spawn was set by aBed
.boolean
isDeath()
Gets if this respawn is due to aplayer's
death.ServerPlayer
recreatedPlayer()
Gets theplayer
that was recreated.-
Methods inherited from interface org.spongepowered.api.event.Cancellable
isCancelled, setCancelled
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Methods inherited from interface org.spongepowered.api.event.entity.ChangeEntityWorldEvent
destinationWorld, originalDestinationWorld, originalWorld
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Methods inherited from interface org.spongepowered.api.event.entity.MoveEntityEvent
destinationPosition, entity, originalDestinationPosition, originalPosition, setDestinationPosition
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Methods inherited from interface org.spongepowered.api.event.entity.living.player.RespawnPlayerEvent
entity
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Method Detail
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recreatedPlayer
ServerPlayer recreatedPlayer()
Gets theplayer
that was recreated.Care must be taken in interacting with this player as at this point in time the player is not within the
world
.- Returns:
- The player
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isBedSpawn
boolean isBedSpawn()
Gets whether the position of spawn was set by aBed
.- Returns:
- True if the position of spawn was due to a bed, false otherwise
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isDeath
boolean isDeath()
Gets if this respawn is due to aplayer's
death.- Returns:
true
if player died,false
otherwise
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