Interface Skull
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- All Superinterfaces:
BlockEntity
,CopyableDataHolder
,DataHolder
,DataHolder.Mutable
,DataSerializable
,Locatable
,SerializableDataHolder
,SerializableDataHolder.Mutable
,ValueContainer
public interface Skull extends BlockEntity
Represents a head/skull from an entity.
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Nested Class Summary
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Nested classes/interfaces inherited from interface org.spongepowered.api.data.DataHolder
DataHolder.Immutable<I extends DataHolder.Immutable<I>>, DataHolder.Mutable
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Nested classes/interfaces inherited from interface org.spongepowered.api.data.SerializableDataHolder
SerializableDataHolder.Immutable<I extends SerializableDataHolder.Immutable<I>>, SerializableDataHolder.Mutable
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Method Summary
All Methods Instance Methods Default Methods Modifier and Type Method Description default Optional<Value.Mutable<GameProfile>>
gameProfile()
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Methods inherited from interface org.spongepowered.api.block.entity.BlockEntity
block, copy, createArchetype, isValid, locatableBlock, mirror, mirror, rotate, rotate, setValid, type
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Methods inherited from interface org.spongepowered.api.data.DataHolder.Mutable
copyFrom, copyFrom, offer, offer, offer, offer, offerAll, offerAll, offerAll, offerAll, offerAll, offerAll, offerSingle, offerSingle, offerSingle, offerSingle, remove, remove, remove, removeAll, removeAll, removeAll, removeAll, removeAll, removeAll, removeKey, removeKey, removeSingle, removeSingle, transform, transform, tryOffer, tryOffer, tryOffer, undo
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Methods inherited from interface org.spongepowered.api.data.persistence.DataSerializable
contentVersion, toContainer
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Methods inherited from interface org.spongepowered.api.world.Locatable
blockPosition, location, serverLocation, world
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Methods inherited from interface org.spongepowered.api.data.SerializableDataHolder
validateRawData
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Methods inherited from interface org.spongepowered.api.data.SerializableDataHolder.Mutable
setRawData
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Method Detail
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gameProfile
default Optional<Value.Mutable<GameProfile>> gameProfile()
Keys.GAME_PROFILE
Gets the current represented player's
GameProfile
for thisSkull
.This value is only present when the Skull block entity on a
BlockTypes.PLAYER_HEAD
orBlockTypes.PLAYER_WALL_HEAD
.- Returns:
- The current represented player value
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