Interface WorldGenerationConfig.Mutable

    • Method Detail

      • setSeed

        void setSeed​(long seed)
        Sets the seed
        Parameters:
        seed - The seed
      • setSeed

        void setSeed​(String seed)
        Sets the seed

        If the seed is a number value, it will be parsed as a long. Otherwise, the String's String.hashCode() will be used.

        Parameters:
        seed - The seed
      • setGenerateFeatures

        void setGenerateFeatures​(boolean generateFeatures)
        Sets whether features will generate
        Parameters:
        generateFeatures - Whether features will generate
      • setGenerateBonusChest

        void setGenerateBonusChest​(boolean generateBonusChest)
        Sets if the bonus chest will generate.

        It is up to the implementation on how this setting is handled. For Vanilla Minecraft, this setting has no effect if first-time generation has already occurred.

        Parameters:
        generateBonusChest - Whether bonus chest will generate