Enum Direction

  • All Implemented Interfaces:
    Serializable, Comparable<Direction>

    public enum Direction
    extends Enum<Direction>
    Represent the 16 main and secondary cardinal directions plus up and down. With the following assumptions:
    • NORTH targeting towards -Z
    • EAST targeting towards +X
    • SOUTH targeting towards +Z
    • WEST targeting towards -X
    • UP targeting towards +Y
    • DOWN targeting towards -Y
    • Enum Constant Detail

      • NORTH_NORTHEAST

        public static final Direction NORTH_NORTHEAST
      • NORTHEAST

        public static final Direction NORTHEAST
      • EAST_NORTHEAST

        public static final Direction EAST_NORTHEAST
      • EAST_SOUTHEAST

        public static final Direction EAST_SOUTHEAST
      • SOUTHEAST

        public static final Direction SOUTHEAST
      • SOUTH_SOUTHEAST

        public static final Direction SOUTH_SOUTHEAST
      • SOUTH_SOUTHWEST

        public static final Direction SOUTH_SOUTHWEST
      • SOUTHWEST

        public static final Direction SOUTHWEST
      • WEST_SOUTHWEST

        public static final Direction WEST_SOUTHWEST
      • WEST_NORTHWEST

        public static final Direction WEST_NORTHWEST
      • NORTHWEST

        public static final Direction NORTHWEST
      • NORTH_NORTHWEST

        public static final Direction NORTH_NORTHWEST
    • Method Detail

      • values

        public static Direction[] values()
        Returns an array containing the constants of this enum type, in the order they are declared. This method may be used to iterate over the constants as follows:
        for (Direction c : Direction.values())
            System.out.println(c);
        
        Returns:
        an array containing the constants of this enum type, in the order they are declared
      • valueOf

        public static Direction valueOf​(String name)
        Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
        Parameters:
        name - the name of the enum constant to be returned.
        Returns:
        the enum constant with the specified name
        Throws:
        IllegalArgumentException - if this enum type has no constant with the specified name
        NullPointerException - if the argument is null
      • closest

        public static Direction closest​(Vector3d vector)
        Gets the closest direction from the given vector. If the vector is the 0-Vector, this method returns NONE. If the vector has the same horizontal and vertical length, a horizontal direction will be returned. If the vector is halfway between two directions the clockwise next will be selected.
        Parameters:
        vector - The vector to convert to a direction
        Returns:
        The closest horizontal direction.
      • closest

        public static Direction closest​(Vector3d vector,
                                        Direction.Division smallestDivision)
        Gets the closest direction from the given vector. If the vector is the 0-Vector, this method returns NONE. If the vector has the same horizontal and vertical length, a horizontal direction will be returned. If the vector is halfway between two directions the clockwise next will be selected.
        Parameters:
        vector - The vector to convert to a direction
        smallestDivision - The smallest compass division that can be returned
        Returns:
        The closest horizontal direction.
      • closestHorizontal

        public static Direction closestHorizontal​(Vector3d vector)
        Gets the closest horizontal direction from the given vector. If the vector is the 0-Vector (ignoring y), this method returns NONE. If the vector is halfway between two directions the clockwise next will be selected.
        Parameters:
        vector - The vector to convert to a direction
        Returns:
        The closest horizontal direction.
      • closestHorizontal

        public static Direction closestHorizontal​(Vector3d vector,
                                                  Direction.Division smallestDivision)
        Gets the closest horizontal direction from the given vector. If the vector is the 0-Vector (ignoring y), this method returns NONE. If the vector is halfway between two directions the clockwise next will be selected.
        Parameters:
        vector - The vector to convert to a direction
        smallestDivision - The smallest compass division that can be returned
        Returns:
        The closest horizontal direction.
      • fromAxis

        public static Direction fromAxis​(Axis axis)
        Gets the direction associated with the given axis.
        Parameters:
        axis - The axis
        Returns:
        The direction
      • fromAxis

        public static Direction fromAxis​(Axis axis,
                                         AxisDirection direction)
        Gets the direction of the axis along the given AxisDirection.
        Parameters:
        axis - The axis
        direction - The direction along the axis
        Returns:
        The direction
      • opposite

        public Direction opposite()
        Gets the opposite direction i.e. 180 degrees from this direction.
        Returns:
        The opposite direction
      • isOpposite

        public boolean isOpposite​(Direction d)
        Returns whether the given direction is opposite this.
        Parameters:
        d - Direction to test
        Returns:
        True if it is opposite
      • isCardinal

        public boolean isCardinal()
        Return true if the direction is of a cardinal direction (north, west east, and south).

        This evaluates as false for directions that have a non-zero Y-component.

        Returns:
        True if cardinal
      • isOrdinal

        public boolean isOrdinal()
        Return true if the direction is of an ordinal direction (northwest, southwest, southeast, northeast).
        Returns:
        True if ordinal
      • isSecondaryOrdinal

        public boolean isSecondaryOrdinal()
        Return true if the direction is of a secondary ordinal direction (north-northwest, north-northeast, south-southwest, etc.).
        Returns:
        True if secondary ordinal
      • isUpright

        public boolean isUpright()
        Return whether Y component is non-zero.
        Returns:
        True if the Y component is non-zero
      • asOffset

        public Vector3d asOffset()
        Returns the direction as a unit offset vector. This vector is also suitable as a unit direction vector.
        Returns:
        The direction as an offset
      • asBlockOffset

        public Vector3i asBlockOffset()
        Returns the direction as a block offset vector. For secondary ordinals the results are approximated to the nearest block.

        The difference between this offset and asOffset() is that a block offset has unit components instead of unit length.

        Returns:
        The direction as a block offset