Interface | Description |
---|---|
BigMushroom |
Represents a populator which places a number of mushrooms.
|
BigMushroom.Builder |
A builder for constructing
BigMushroom populators. |
BlockBlob |
Represents a populator which places in a number of 'blobs' of a specific
block state.
|
BlockBlob.Builder |
A builder for constructing
BlockBlob populators. |
Cactus |
Represents a populator which will randomly spawn a number of cacti within the
chunk.
|
Cactus.Builder |
A builder for constructing
Cactus populators. |
ChorusFlower |
Represents a populator which will chorus flowers as in the end.
|
ChorusFlower.Builder |
A builder for constructing
ChorusFlower populators. |
DeadBush |
Represents a populator which places down dead bushes within the chunk.
|
DeadBush.Builder |
A builder for constructing
DeadBush populators. |
DesertWell |
Represents a populator which spawns desert wells.
|
DesertWell.Builder |
A builder for constructing
DesertWell populators. |
DoublePlant |
Represents a populator which spawns in an assortment of two block tall
plants.
|
DoublePlant.Builder |
A builder for constructing
DoublePlant populators. |
Dungeon |
Represents a
Populator which places 'Dungeon's randomly underground. |
Dungeon.Builder |
A builder for constructing
Dungeon populators. |
EndIsland |
Represents a populator which will generate small 'islands' which float in the
end.
|
EndIsland.Builder |
A builder for constructing
EndIsland populators. |
Flower |
Represents a populator which scatters flowers randomly around a chunk.
|
Flower.Builder |
A builder for constructing
Flower populators. |
Forest |
A populator which will place several trees into a chunk in order to create a
forest.
|
Forest.Builder |
A builder for constructing
Forest populators. |
Fossil |
A populator which generates fossils.
|
Fossil.Builder |
A builder for constructing
Fossil populators. |
Glowstone |
Represents a populator which spawns clusters of glowstone.
|
Glowstone.Builder |
A builder for constructing
Glowstone populators. |
IcePath |
Represents a populator which places in a pseudo path of ice.
|
IcePath.Builder |
A builder for constructing
IcePath populators. |
IceSpike |
Represents a populator which generates large spikes of Ice.
|
IceSpike.Builder |
A builder for constructing
IceSpike populators. |
Lake |
Represents a populator which will attempt to spawn lakes within the chunk
depending on a random chance.
|
Lake.Builder |
A builder for constructing
Lake populators. |
Melon |
Represents a populator which scatters melons randomly around the chunk.
|
Melon.Builder |
A builder for constructing
Melon populators. |
Mushroom |
Represents a populator which places a number of mushrooms.
|
Mushroom.Builder |
A builder for constructing
Mushroom populators. |
NetherFire |
Represents a populator which spawns patches of fire randomly within chunks.
|
NetherFire.Builder |
A builder for constructing
NetherFire populators. |
Ore |
Represents a populator which seeds the underground areas of the chunks with
ores.
|
Ore.Builder |
A builder for constructing
Ore populators. |
Pumpkin |
Represents a populator which spawns patches of pumpkins randomly within
chunks.
|
Pumpkin.Builder |
A builder for constructing
Pumpkin populators. |
RandomBlock |
Represents a populator which creates random distributions of singular blocks,
such as fire in the nether and water in the walls of caves.
|
RandomBlock.Builder |
A builder for constructing
RandomBlock populators. |
RandomObject | |
RandomObject.Builder |
A builder for constructing
RandomBlock populators. |
Reed |
Represents a populator which spawns in reeds near valid water sources within
the chunk.
|
Reed.Builder |
A builder for constructing
Reed populators. |
SeaFloor |
Represents a populator which places down a disc of material onto the bottom
on an ocean or river.
|
SeaFloor.Builder |
A builder for constructing
SeaFloor populators. |
Shrub |
Represents a populator which places down various variants of
ShrubType s within the chunk. |
Shrub.Builder |
A builder for constructing
Shrub populators. |
Vine |
Represents a populator which places large amounts of vines on surfaces within
the chunk.
|
Vine.Builder |
A builder for constructing
Vine populators. |
WaterLily |
Represents a populator which places in water lilies.
|
WaterLily.Builder |
A builder for constructing
WaterLily populators. |