| Interface | Description |
|---|---|
| BigMushroom |
Represents a populator which places a number of mushrooms.
|
| BigMushroom.Builder |
A builder for constructing
BigMushroom populators. |
| BlockBlob |
Represents a populator which places in a number of 'blobs' of a specific
block state.
|
| BlockBlob.Builder |
A builder for constructing
BlockBlob populators. |
| Cactus |
Represents a populator which will randomly spawn a number of cacti within the
chunk.
|
| Cactus.Builder |
A builder for constructing
Cactus populators. |
| ChorusFlower |
Represents a populator which will chorus flowers as in the end.
|
| ChorusFlower.Builder |
A builder for constructing
ChorusFlower populators. |
| DeadBush |
Represents a populator which places down dead bushes within the chunk.
|
| DeadBush.Builder |
A builder for constructing
DeadBush populators. |
| DesertWell |
Represents a populator which spawns desert wells.
|
| DesertWell.Builder |
A builder for constructing
DesertWell populators. |
| DoublePlant |
Represents a populator which spawns in an assortment of two block tall
plants.
|
| DoublePlant.Builder |
A builder for constructing
DoublePlant populators. |
| Dungeon |
Represents a
Populator which places 'Dungeon's randomly underground. |
| Dungeon.Builder |
A builder for constructing
Dungeon populators. |
| EndIsland |
Represents a populator which will generate small 'islands' which float in the
end.
|
| EndIsland.Builder |
A builder for constructing
EndIsland populators. |
| Flower |
Represents a populator which scatters flowers randomly around a chunk.
|
| Flower.Builder |
A builder for constructing
Flower populators. |
| Forest |
A populator which will place several trees into a chunk in order to create a
forest.
|
| Forest.Builder |
A builder for constructing
Forest populators. |
| Fossil |
A populator which generates fossils.
|
| Fossil.Builder |
A builder for constructing
Fossil populators. |
| Glowstone |
Represents a populator which spawns clusters of glowstone.
|
| Glowstone.Builder |
A builder for constructing
Glowstone populators. |
| IcePath |
Represents a populator which places in a pseudo path of ice.
|
| IcePath.Builder |
A builder for constructing
IcePath populators. |
| IceSpike |
Represents a populator which generates large spikes of Ice.
|
| IceSpike.Builder |
A builder for constructing
IceSpike populators. |
| Lake |
Represents a populator which will attempt to spawn lakes within the chunk
depending on a random chance.
|
| Lake.Builder |
A builder for constructing
Lake populators. |
| Melon |
Represents a populator which scatters melons randomly around the chunk.
|
| Melon.Builder |
A builder for constructing
Melon populators. |
| Mushroom |
Represents a populator which places a number of mushrooms.
|
| Mushroom.Builder |
A builder for constructing
Mushroom populators. |
| NetherFire |
Represents a populator which spawns patches of fire randomly within chunks.
|
| NetherFire.Builder |
A builder for constructing
NetherFire populators. |
| Ore |
Represents a populator which seeds the underground areas of the chunks with
ores.
|
| Ore.Builder |
A builder for constructing
Ore populators. |
| Pumpkin |
Represents a populator which spawns patches of pumpkins randomly within
chunks.
|
| Pumpkin.Builder |
A builder for constructing
Pumpkin populators. |
| RandomBlock |
Represents a populator which creates random distributions of singular blocks,
such as fire in the nether and water in the walls of caves.
|
| RandomBlock.Builder |
A builder for constructing
RandomBlock populators. |
| RandomObject | |
| RandomObject.Builder |
A builder for constructing
RandomBlock populators. |
| Reed |
Represents a populator which spawns in reeds near valid water sources within
the chunk.
|
| Reed.Builder |
A builder for constructing
Reed populators. |
| SeaFloor |
Represents a populator which places down a disc of material onto the bottom
on an ocean or river.
|
| SeaFloor.Builder |
A builder for constructing
SeaFloor populators. |
| Shrub |
Represents a populator which places down various variants of
ShrubTypes within the chunk. |
| Shrub.Builder |
A builder for constructing
Shrub populators. |
| Vine |
Represents a populator which places large amounts of vines on surfaces within
the chunk.
|
| Vine.Builder |
A builder for constructing
Vine populators. |
| WaterLily |
Represents a populator which places in water lilies.
|
| WaterLily.Builder |
A builder for constructing
WaterLily populators. |