T- Tile entity type, the specified TE must be a
public interface TileEntityInventory<T extends TileEntity & Carrier> extends PersistentInventory, Interactable, CarriedInventory<T>
Inventorywhich is owned by a
TileEntity. In Sponge, a TE is never seen as an Inventory itself and Tile Entities are instead considered to "own" their own Inventory (much like equipable entities do). Underlying implementations are of course completely at liberty to return the TE object directly but as far as consumers are concerned the TE instance and the inventory are separate things.
This is intended to provide a consistent way of dealing with inventories
regardless of the "owner" of the inventory. Thus, any code capable of dealing
Carrier is intrinsically able to deal with a TE inventory just
as they would with any Entity inventory or any other type of Carrier for that
This separation of inventory logic from the TE itself also serves to provide some flexibility for implementors, since it is possible that not all implementations may take the view that a TE embodies its own inventory.
|Modifier and Type||Method and Description|
Returns the owner of this Inventory.
builder, canFit, capacity, clear, contains, contains, containsAny, containsInventory, first, getArchetype, getInventoryProperty, getInventoryProperty, getMaxStackSize, getPlugin, getProperties, getProperties, getProperty, getProperty, hasChildren, intersect, next, offer, parent, peek, peek, poll, poll, query, query, query, query, query, query, query, queryAny, root, set, setMaxStackSize, size, slots, totalItems, transform, union