Interface | Description |
---|---|
PlaySoundEvent |
An umbrella event that fires when in-game sounds, such as
records in jukeboxes or sounds when boss entities die.
|
PlaySoundEvent.AtEntity |
Fired when a sound is played at a specific
Entity |
PlaySoundEvent.Broadcast |
Fired when a sound is broadcasted to all
Player s on the server. |
PlaySoundEvent.NoteBlock |
Fired when a noteblock is triggered
|
PlaySoundEvent.Record |
Fired when a record is inserted into a Jukebox
|
PlaySoundEvent.Record.Start |
Fired when a record starts playing.
|
PlaySoundEvent.Record.Stop |
Fired when a record stops playing.
|