| Modifier and Type | Interface and Description | 
|---|---|
| static interface  | Ore.BuilderA builder for constructing  Orepopulators. | 
| Modifier and Type | Method and Description | 
|---|---|
| static Ore.Builder | builder()Creates a new  Ore.Builderto build aOrepopulator. | 
| VariableAmount | getDepositSize()Gets the size of deposit of ore. | 
| VariableAmount | getDepositsPerChunk()Gets the number of ore clumps to attempt to spawn per chunk, must be
 greater than zero. | 
| VariableAmount | getHeight()Gets the height that the ore will generate at. | 
| BlockState | getOreBlock()Gets the block to place as ore. | 
| Predicate<BlockState> | getPlacementCondition()Gets a predicate which checks for the placement conditions for this ore. | 
| default void | setDepositSize(int size)Sets the size of deposit of ore. | 
| void | setDepositSize(VariableAmount size)Sets the size of deposit of ore. | 
| default void | setDepositsPerChunk(int count)Sets the number of ore clumps to attempt to spawn per chunk, must be
 greater than zero. | 
| void | setDepositsPerChunk(VariableAmount count)Sets the number of ore clumps to attempt to spawn per chunk, must be
 greater than zero. | 
| void | setHeight(VariableAmount height)Sets the height that the ore will generate at. | 
| void | setOreBlock(BlockState block)Sets the block to place as ore. | 
| void | setPlacementCondition(Predicate<BlockState> condition)Sets a predicate which checks for the placement conditions for this ore. | 
static Ore.Builder builder()
Ore.Builder to build a Ore populator.BlockState getOreBlock()
void setOreBlock(BlockState block)
block - The new ore blockVariableAmount getDepositSize()
void setDepositSize(VariableAmount size)
size - The new deposit sizedefault void setDepositSize(int size)
size - The new deposit sizeVariableAmount getDepositsPerChunk()
void setDepositsPerChunk(VariableAmount count)
count - The new number of clumps to spawndefault void setDepositsPerChunk(int count)
count - The new number of clumps to spawnVariableAmount getHeight()
void setHeight(VariableAmount height)
height - The new heightPredicate<BlockState> getPlacementCondition()
void setPlacementCondition(Predicate<BlockState> condition)
condition - The new placement conditions check