public class InventoryArchetypes extends Object
InventoryArchetype
s.Modifier and Type | Field and Description |
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static InventoryArchetype |
ANVIL
A Anvil.
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static InventoryArchetype |
BEACON
A Beacon.
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static InventoryArchetype |
BREWING_STAND
A BrewingStand.
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static InventoryArchetype |
CHEST
A Chest.
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static InventoryArchetype |
CRAFTING
A Players personal crafting area.
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static InventoryArchetype |
DISPENSER
A Dispenser or Dropper.
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static InventoryArchetype |
DOUBLE_CHEST
A DoubleChest.
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static InventoryArchetype |
ENCHANTING_TABLE
A EnchantingTable.
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static InventoryArchetype |
FURNACE
A Furnace.
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static InventoryArchetype |
HOPPER
A Hopper.
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static InventoryArchetype |
HORSE
A RideableHorse, Donkey or Mule usually 2 Slots.
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static InventoryArchetype |
HORSE_WITH_CHEST
A Donkey or Mule with Chest.
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static InventoryArchetype |
MENU_BUTTON
A Slot acting like a button.
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static InventoryArchetype |
MENU_CHECKBOX
A Slot that can toggle between two icon states.
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static InventoryArchetype |
MENU_COLUMN
A column of Slots.
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static InventoryArchetype |
MENU_GRID
A grid of Slots.
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static InventoryArchetype |
MENU_ICON
A Slot acting like an icon.
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static InventoryArchetype |
MENU_ROW
A row of Slots.
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static InventoryArchetype |
MENU_SPINNER
An icon Slot that can count up and down.
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static InventoryArchetype |
PLAYER
A Player.
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static InventoryArchetype |
SLOT
A single Inventory Slot.
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static InventoryArchetype |
UNKNOWN |
static InventoryArchetype |
VILLAGER
A Villager.
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static InventoryArchetype |
WORKBENCH
A Workbench.
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Constructor and Description |
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InventoryArchetypes()
Deprecated.
Will be made private in API 8
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public static final InventoryArchetype SLOT
public static final InventoryArchetype MENU_ROW
public static final InventoryArchetype MENU_GRID
public static final InventoryArchetype MENU_COLUMN
public static final InventoryArchetype MENU_BUTTON
public static final InventoryArchetype MENU_ICON
public static final InventoryArchetype MENU_CHECKBOX
public static final InventoryArchetype MENU_SPINNER
public static final InventoryArchetype CRAFTING
public static final InventoryArchetype CHEST
When displaying the inventory the actual arrangement of slot does not matter. This means, that when creating a 3x3 CHEST inventory it will still be displayed as 9x1 to the player.
public static final InventoryArchetype DOUBLE_CHEST
public static final InventoryArchetype HOPPER
public static final InventoryArchetype DISPENSER
public static final InventoryArchetype WORKBENCH
public static final InventoryArchetype FURNACE
public static final InventoryArchetype ENCHANTING_TABLE
public static final InventoryArchetype ANVIL
public static final InventoryArchetype BREWING_STAND
public static final InventoryArchetype BEACON
public static final InventoryArchetype HORSE
public static final InventoryArchetype VILLAGER
public static final InventoryArchetype HORSE_WITH_CHEST
public static final InventoryArchetype PLAYER
Cannot be opened by the server in Vanilla.
public static final InventoryArchetype UNKNOWN
@Deprecated public InventoryArchetypes() throws AssertionError
AssertionError