| Class | Description |
|---|---|
| BlastResistanceProperty | |
| CollectiveProperty<E> | |
| FlammableProperty |
Represents whether a block is able to catch fire.
|
| FullBlockSelectionBoxProperty |
A property to represent whether a
BlockType has a full selection
box. |
| GravityAffectedProperty | |
| GroundLuminanceProperty |
An property that represents the amount of light on a block location.
|
| HardnessProperty | |
| HeldItemProperty |
A property that provides the
ItemType representation of what a
BlockState or BlockType may present itself if it was
represented as an ItemStack. |
| IndirectlyPoweredProperty | |
| InstrumentProperty |
A
InstrumentProperty provides the InstrumentType that will be
used for the target block if a BlockTypes.NOTEBLOCK is placed on top of it. |
| LightEmissionProperty |
An property that represents the amount of light emitted from
the owning block.
|
| MatterProperty | |
| PassableProperty | |
| PoweredProperty | |
| ReplaceableProperty |
Gets if a block type can be replaced by other block types when other
blocks are being placed.
|
| SkyLuminanceProperty |
An property that represents the amount of light emitted from
the owning block.
|
| SolidCubeProperty |
A property to represent whether a
BlockType is a "solid cube"
and therefor can be considered to place a BlockTypes.TORCH on
its side. |
| StatisticsTrackedProperty | |
| SurrogateBlockProperty |
A property to signify that the block this property originated from is
a surrogate block for a block that was provided in an environment
(almost always modded), that the block type provider no longer exists.
|
| TemperatureProperty | |
| UnbreakableProperty |
| Enum | Description |
|---|---|
| MatterProperty.Matter |