public interface ServerBossBar extends BossBar
Server.| Modifier and Type | Interface and Description | 
|---|---|
| static interface  | ServerBossBar.BuilderRepresents a builder class to create mutable  ServerBossBars. | 
| Modifier and Type | Method and Description | 
|---|---|
| ServerBossBar | addPlayer(Player player)Adds a player to this boss bar. | 
| default ServerBossBar | addPlayers(Collection<Player> players)Adds a collection of players to this boss bar. | 
| static ServerBossBar.Builder | builder()Creates a new  ServerBossBar.Builderto createServerBossBars. | 
| Collection<Player> | getPlayers()Gets a collection of all players on this boss bar. | 
| boolean | isVisible()If this boss bar is visible. | 
| ServerBossBar | removePlayer(Player player)Removes a player from this boss bar. | 
| default ServerBossBar | removePlayers(Collection<Player> players)Removes a collection of players from this boss bar. | 
| ServerBossBar | setColor(BossBarColor color)Sets the color. | 
| ServerBossBar | setCreateFog(boolean createFog)Sets if fog should be created. | 
| ServerBossBar | setDarkenSky(boolean darkenSky)Sets if the sky should darken. | 
| ServerBossBar | setName(Text name)Sets the name of this boss bar. | 
| ServerBossBar | setOverlay(BossBarOverlay overlay)Sets the overlay. | 
| ServerBossBar | setPercent(float percent)Sets the percent. | 
| ServerBossBar | setPlayEndBossMusic(boolean playEndBossMusic)Sets if the end boss music should be played. | 
| ServerBossBar | setVisible(boolean visible)Sets if this boss bar is visible. | 
getColor, getName, getOverlay, getPercent, shouldCreateFog, shouldDarkenSky, shouldPlayEndBossMusicgetUniqueIdstatic ServerBossBar.Builder builder()
ServerBossBar.Builder to create ServerBossBars.ServerBossBar setName(Text name)
BossBarServerBossBar setPercent(float percent)
BossBarThe percent must be between 0.0 and 1.0.
setPercent in interface BossBarpercent - The percentServerBossBar setColor(BossBarColor color)
BossBarServerBossBar setOverlay(BossBarOverlay overlay)
BossBarsetOverlay in interface BossBaroverlay - The overlayServerBossBar setDarkenSky(boolean darkenSky)
BossBarsetDarkenSky in interface BossBardarkenSky - If the sky should darkenServerBossBar setPlayEndBossMusic(boolean playEndBossMusic)
BossBarsetPlayEndBossMusic in interface BossBarplayEndBossMusic - If the end boss music should be playedServerBossBar setCreateFog(boolean createFog)
BossBarsetCreateFog in interface BossBarcreateFog - If fog should be createdboolean isVisible()
ServerBossBar setVisible(boolean visible)
visible - If this boss bar is visibleCollection<Player> getPlayers()
ServerBossBar addPlayer(Player player)
player - The player to adddefault ServerBossBar addPlayers(Collection<Player> players)
players - The players to addServerBossBar removePlayer(Player player)
player - The player to removedefault ServerBossBar removePlayers(Collection<Player> players)
players - The players to remove