Interface Nameable
- All Known Subinterfaces:
AdvancementCriterion, AndCriterion, BooleanStateProperty, ClientPlayer, CommandBlock, DamageType, EnumStateProperty<E>, GameRule<V>, Human, Humanoid, IntegerStateProperty, LocalPlayer, OperatorCriterion, OrCriterion, PackContents, Player, RemotePlayer, ScheduledTask, ScoreAdvancementCriterion, ServerPlayer, ServerWorldProperties, Sign, StateProperty<T>, Tamer, User
public interface Nameable
An object that can be described by a
name.-
Method Summary
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Method Details
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name
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