Interface RefreshGameEvent
- All Superinterfaces:
Event, LifecycleEvent
Fired when something within a
Game triggers a refresh of
that game.
The definition of a refresh is purely left up to the implementation. For the default implementation from Sponge, this is fired when executing the plugins' reload command and acts as a simple callback for plugin use.
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Method Summary
Methods inherited from interface LifecycleEvent
game