Interface FreezeRegistryEvent
- All Superinterfaces:
Event, LifecycleEvent
- All Known Subinterfaces:
FreezeRegistryEvent.Post, FreezeRegistryEvent.Post.EngineScoped<E>, FreezeRegistryEvent.Post.GameScoped, FreezeRegistryEvent.Post.WorldScoped
-
Nested Class Summary
Nested ClassesModifier and TypeInterfaceDescriptionstatic interfaceFired after a layer has established its registries and is no longer accepting any type of modifications. -
Method Summary
Methods inherited from interface LifecycleEvent
game