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Nested Class Summary 
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Method Summary 
Gets the new cooldown the item type has for the player.
Gets the original new set cooldown at the beginning of the event.
void
Sets the new cooldown for the item type for the player.
Gets the cooldown the item type had beforehand, if it had one at all.
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Method Details 
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startingCooldown 
Gets the cooldown the item type had beforehand, if it had one at all.
- Returns:
- The cooldown of the item type beforehand
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originalNewCooldown 
Ticks originalNewCooldown()
Gets the original new set cooldown at the beginning of the event.
- Returns:
- The originally set cooldown
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newCooldown 
Gets the new cooldown the item type has for the player.
- Returns:
- The new cooldown of the item type
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setNewCooldown 
void setNewCooldown(Ticks ticks)
Sets the new cooldown for the item type for the player.
- Parameters:
ticks
- The amount of ticks the cooldown should last for