Interface CollideEvent.Impact

All Superinterfaces:
Cancellable, CollideEvent, Event
All Known Subinterfaces:
CollideBlockEvent.Impact, CollideEntityEvent.Impact
Enclosing interface:
CollideEvent

public static interface CollideEvent.Impact extends CollideEvent
Fired after an Entity or BlockSnapshot impact with each other.

Note: this should only fire once after the first impact.

  • Method Details

    • impactPoint

      ServerLocation impactPoint()
      Gets the location where the impact took place.
      Returns:
      The impact location