Interface CollideBlockEvent.StepOn

All Superinterfaces:
Cancellable, CollideBlockEvent, CollideEvent, Event
Enclosing interface:
CollideBlockEvent

public static interface CollideBlockEvent.StepOn extends CollideBlockEvent
Fires when an Entity steps on a block.

Cancelling this event will prevent the step-on-logic to run. e.g. breaking BlockTypes.TURTLE_EGGs or damage by BlockTypes.MAGMA_BLOCKs