Interface Ambient

All Superinterfaces:
Agent, ArmorEquipable, Attackable, AttributeHolder, CopyableDataHolder, DataHolder, DataHolder.Mutable, DataSerializable, Entity, EntityProjectileSource, Equipable, HoverEventSource<HoverEvent.ShowEntity>, Identifiable, Leashable, Living, Locatable, ProjectileSource, RandomProvider, SerializableDataHolder, SerializableDataHolder.Mutable, Sound.Emitter, Targeting, TeamMember, ValueContainer
All Known Subinterfaces:
Bat

public interface Ambient extends Agent
Represents an entity that can not be interacted with and only adds to the ambiance of the environment.