All Superinterfaces:
Agent, Aquatic, ArmorEquipable, AttributeHolder, CopyableDataHolder, Creature, DataHolder, DataHolder.Mutable, DataSerializable, Entity, EntityProjectileSource, Equipable, Fish, HoverEventSource<HoverEvent.ShowEntity>, Identifiable, Living, Locatable, ProjectileSource, RandomProvider, SchoolingFish, SerializableDataHolder, SerializableDataHolder.Mutable, Sound.Emitter, TeamMember, ValueContainer

public interface Salmon extends SchoolingFish